About: Tectonic robe top (barrows)   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Unlike the regular robe, however, it does not degrade to dust—it becomes broken when it runs out of charges, and can be repaired with 50 tectonic energy (no stones of binding are required). The energy can be added at any time, as long as the item has lost some charges. Every energy gives the robe top an additional 2% charge. Making a barrows dyed tectonic robe top costs .

AttributesValues
rdf:type
rdfs:label
  • Tectonic robe top (barrows)
rdfs:comment
  • Unlike the regular robe, however, it does not degrade to dust—it becomes broken when it runs out of charges, and can be repaired with 50 tectonic energy (no stones of binding are required). The energy can be added at any time, as long as the item has lost some charges. Every energy gives the robe top an additional 2% charge. Making a barrows dyed tectonic robe top costs .
  • The top will degrade to a broken state after 100,000 charges of combat. It can be fully repaired using 50 tectonic energy (2% per energy) - stones of binding are not required. Making a barrows-dyed tectonic robe top costs .
Level
  • 90(xsd:integer)
Strength
  • 0(xsd:integer)
Version
  • broken
  • new
  • used
dcterms:subject
specialchance
  • yes
store
  • No
low
  • 240000(xsd:integer)
Examine
  • A powerful robe from the depths.
  • A powerful robe from the depths. It is in need of repair.
Tradeable
  • No
stacksinbank
  • No
mainDamage
  • 0(xsd:integer)
Equipable
  • Yes
  • No
degrades
  • 100000(xsd:integer)
  • Yes
destroy
  • Drop
disassembly
  • Yes
offAccuracy
  • 0(xsd:integer)
Quest
  • No
offDamage
  • 0(xsd:integer)
mainAccuracy
  • 0(xsd:integer)
kept
  • reclaimable
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Prayer
  • 3(xsd:integer)
Category
  • magic body
Special
  • Rumbling components[5]
Stackable
  • No
Tier
  • 90(xsd:integer)
Slot
  • body
Magic
  • 34(xsd:integer)
Name
  • Tectonic robe top
Type
  • power
Value
  • 600000(xsd:integer)
Caption
  • A player wearing the full Tectonic armour set
Members
  • Yes
Weight
  • 9(xsd:integer)
  • 9(xsd:double)
Update
  • Treasure Trails Update & Community Tools
Armour
  • 500(xsd:integer)
Class
  • magic
Image
Life
  • 0(xsd:integer)
Accuracy
  • 0(xsd:integer)
ID
  • 33342(xsd:integer)
  • 33343(xsd:integer)
  • 33344(xsd:integer)
high
  • 360000(xsd:integer)
Release
  • 2014-11-17(xsd:date)
Damage
  • 0(xsd:integer)
Ranged
  • 0(xsd:integer)
Requirements
  • 90(xsd:integer)
abstract
  • Unlike the regular robe, however, it does not degrade to dust—it becomes broken when it runs out of charges, and can be repaired with 50 tectonic energy (no stones of binding are required). The energy can be added at any time, as long as the item has lost some charges. Every energy gives the robe top an additional 2% charge. Making a barrows dyed tectonic robe top costs .
  • The top will degrade to a broken state after 100,000 charges of combat. It can be fully repaired using 50 tectonic energy (2% per energy) - stones of binding are not required. Making a barrows-dyed tectonic robe top costs .
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