About: Blarg Elite Guard   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Species: Size Health Armor Attack power Range Location:Kalebo III Veldin Locations: The Blarg Elite Guards were the elite of Drek's Blarg army. They were amongst the strongest enemies of the original Ratchet & Clank game, and appeared on both Kalebo III and Veldin. They carried very long ranged power guns. The shots were yellow and would be shot in intervals of three, as the troopers would need a moment to reload before firing off another three shots. If the player was to run away from the enemy to the point of non-visibility, the shots could still hit you. The main difference is only the mask they wear.

AttributesValues
rdfs:label
  • Blarg Elite Guard
rdfs:comment
  • Species: Size Health Armor Attack power Range Location:Kalebo III Veldin Locations: The Blarg Elite Guards were the elite of Drek's Blarg army. They were amongst the strongest enemies of the original Ratchet & Clank game, and appeared on both Kalebo III and Veldin. They carried very long ranged power guns. The shots were yellow and would be shot in intervals of three, as the troopers would need a moment to reload before firing off another three shots. If the player was to run away from the enemy to the point of non-visibility, the shots could still hit you. The main difference is only the mask they wear.
dcterms:subject
dbkwik:ratchetandc...iPageUsesTemplate
Damage
  • 1(xsd:integer)
Health
  • 3(xsd:integer)
Location
Size
  • Big
abstract
  • Species: Size Health Armor Attack power Range Location:Kalebo III Veldin Locations: The Blarg Elite Guards were the elite of Drek's Blarg army. They were amongst the strongest enemies of the original Ratchet & Clank game, and appeared on both Kalebo III and Veldin. They carried very long ranged power guns. The shots were yellow and would be shot in intervals of three, as the troopers would need a moment to reload before firing off another three shots. If the player was to run away from the enemy to the point of non-visibility, the shots could still hit you. The main difference is only the mask they wear.
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