Forge World is a supplier of models and exspansion packs for the Warhammer 40,000 game. They include, but are not limited to, standard units, different versions of units, books about campaigns, and large aircraft models for the table top. The Tau Manta Ray is one of the gargantuan models. Forge World also produces many models for other armies as well. There is also an Ork Warboss riding his Warbike.
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rdfs:label
| - Forge World
- Forge World
- Forge world
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| - Forge World is a supplier of models and exspansion packs for the Warhammer 40,000 game. They include, but are not limited to, standard units, different versions of units, books about campaigns, and large aircraft models for the table top. The Tau Manta Ray is one of the gargantuan models. Forge World also produces many models for other armies as well. There is also an Ork Warboss riding his Warbike.
- フォージワールドはHalo: Reachに登場するマップで、このマップは過去の作品に登場する幾つかのマルチマップ同様ヘイロー上に存在する。 フォージワールドはその名の如くフォージモードでのみ使用できる特殊なマップだ。ここはフォージを利用した多くのプレイが楽しめる。
- Forge World is a multiplayer map in Halo: Reach intended for use as a "blank canvas" for Forge. The map encompasses several different regions and environments which allows users to create entirely new maps of varying sizes, similar to the three distinct areas in Sandbox from Halo 3.
- Much of a Forge World is like an immense factory, with industrial complexes soaring into the sky and mine workings burrowing deep into the planetary crust. Forge Worlds build great numbers of complex technologies, like tanks or spacecraft parts for the Imperial Guard and the Imperial Navy. They are ruled by the Adeptus Mechanicus, whose training and research facilities are located there, along with the grand cathedrals to their deity, the Omnissiah, in which the ruling Archmagi of the Tech-priests enact the grandest, most complex rituals to honor the Machine God. The Adeptus Mechanicus’ fleets, its armies of cybernetically-enhanced Tech-Guard warriors and, most formidably of all, the Titan Legions, are also all based on Forge Worlds. The Forge Worlds are largely autonomous from the rest of
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Game
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Terrain
| - 山岳部, 草原, 広大な湖, 島, フォアランナー構造物
- Mountainous cliffsides, grassy fields, giant lake, islands, Forerunner structures.
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Vehicles
| - *バンシー
*ガウスワートホグ
*ゴースト
*ミサイルワートホグ
*マングース
*レヴェナント
*スコーピオン
*ファルコン
*ワートホグ
- These vehicles do not appear on the map by default, considering that the default version of the map contains no objects whatsoever and is a "canvas." These are the vehicles that are available through Forge.
*Warthog
*Gauss Warthog
*Rocket Warthog
*Mongoose
*Scorpion
*Falcon
*Revenant
*Banshee
*Ghost
*Shade Turret
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Equipment
| - *Sprint
*Evade
*Hologram
*Armor Lock
*Jetpack
*Drop Shield
*Active camouflage
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Location
| - An unknown Halo installation .
- 不明なHaloインストレーション
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power-ups
| - *Overshield
*Custom power-up
*Active camouflage
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gametypes
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abstract
| - Forge World is a supplier of models and exspansion packs for the Warhammer 40,000 game. They include, but are not limited to, standard units, different versions of units, books about campaigns, and large aircraft models for the table top. The Tau Manta Ray is one of the gargantuan models. Forge World also produces many models for other armies as well. There is also an Ork Warboss riding his Warbike.
- フォージワールドはHalo: Reachに登場するマップで、このマップは過去の作品に登場する幾つかのマルチマップ同様ヘイロー上に存在する。 フォージワールドはその名の如くフォージモードでのみ使用できる特殊なマップだ。ここはフォージを利用した多くのプレイが楽しめる。
- Much of a Forge World is like an immense factory, with industrial complexes soaring into the sky and mine workings burrowing deep into the planetary crust. Forge Worlds build great numbers of complex technologies, like tanks or spacecraft parts for the Imperial Guard and the Imperial Navy. They are ruled by the Adeptus Mechanicus, whose training and research facilities are located there, along with the grand cathedrals to their deity, the Omnissiah, in which the ruling Archmagi of the Tech-priests enact the grandest, most complex rituals to honor the Machine God. The Adeptus Mechanicus’ fleets, its armies of cybernetically-enhanced Tech-Guard warriors and, most formidably of all, the Titan Legions, are also all based on Forge Worlds. The Forge Worlds are largely autonomous from the rest of the Imperium, as allowed by the terms of the Treaty of Mars that founded the Imperium in the 30th Millennium, and the Adeptus Mechanicus is loath to allow anyone on their surface other than Tech-priests and the legions of menial, cybernetic Servitors who labour for them. The surface of a Forge World is normally completely covered in massive factory complexes that stretch across the horizon. Its ecosystem has been completely destroyed. The air is saturated with toxic gases and rivers flow with toxic runoff from the multitude of manufactoria. In many cases, even seas and oceans have been purposefully evaporated to make room for more manufactoria. However, the sheer amount of industrial output greatly benefits the Imperium as a whole. All of the items produced by a Forge World are constructed according to a very specific design formula that varies from Forge World to Forge World, even for otherwise identical pieces of the same equipment and these variant designs are known as that Forge World's "pattern." The Forge Worlds were settled by Cult Mechanicus colonists sent from Mars, the first of the Forge Worlds, during the Age of Strife. Despite the difficulties with Warp travel during that period as massive Warp Storms consumed the galaxy during the gestation of the Chaos God Slaanesh in the Immaterium, several interstellar expeditions were able to make their way across the galaxy, either using the Warp during a period when there were few storms or travelling at sub-light speeds in realspace. Hundreds of Mechanicus colonies were settled across the galaxy spreading their faith into every corner of human-settled space. These planets were allowed to remain under the direct sovereignty of the Mechanicus under the terms of the Treaty of Mars that the Emperor of Mankind signed with the Mechanicus to unite Terra and Mars beneath the aegis of the Imperium of Man in the late 30th Millennium. While there are hundreds of Forge Worlds in the Imperium, the most important is Mars, home of the Adeptus Mechanicus' political and spiritual head, the Fabricator-General of Mars; and the Imperium's first Forge World. Other Forge Worlds include Ryza, known for its advanced plasma technology; Gryphonne IV, home of the Titan Legio Gryphonnicus; Agripinaa, a primary supplier of military goods to the Fortress World of Cadia; Phaeton, manufacturer of the Leman Russ main battle tank; and Urdesh, the primary Forge World within the Sabbat Worlds Sector. Of all the Forge Worlds only Trebor caters exclusively to the industrial needs of Cadia. One of the most sought-after creations from Trebor is its version of the Vanquisher Cannon, which is the most powerful of all the Vanquisher Cannon variants. During the Dark Age of Technology, the twin empires of Terra and Mars co-existed, to the mutual benefit of both. Trebor was colonized from survivors of colony expeditions from both Terra and Mars after they were lost during a Warp storm. This forced both colonies to combine their knowledge and build the most technologically-advanced of all the Forge Worlds. Trebor was only re-discovered by Commissar Yarrick during the Second War for Armageddon in the late 41st Millennium. As a result Trebor has sworn its allegiance only to Commissar Yarrick and to Cadia, and its arms and technology made a major difference in the successful defence of Cadia during the 13th Black Crusade.
- Forge World is a multiplayer map in Halo: Reach intended for use as a "blank canvas" for Forge. The map encompasses several different regions and environments which allows users to create entirely new maps of varying sizes, similar to the three distinct areas in Sandbox from Halo 3.
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