abstract
| - There is a possibility that the administration of SoulStorm Mining Co. , that owns Necrum Mines , created these Ghost Traps in order to prevent the danger Slig guards, Slogs and the industrial technology might be exposed to in the future. This type of locks are similar to a quarantine ones, SoulStorm administration being probably afraid of the outside world of wilderness or just to secure their new areas of future mining. However, the inevitable happened. We really don't know what happened but we can presume that some industrialist creatures were killed in Mudomo Vaults, as we can see at the end of the level where Abe has to escape from paramites and fleeches. Despite the fact that the Mudomo Vaults was empty of industrialist creatures, remaining only their heavy structures, the Mudanchee Vaults remained the only exterior secured location of Necrum Mines administration; probably due to the fact that scrabs can be easily locked in their wilderness without making any industrial casualties. Besides the Mudomo and Mudanchee Vaults, some Ghost Traps can be seen in Slig Barracks too. It's hard to say that the door from Block 4 was locked due to a quarantine area. But, again, there might be a possibility, due to the fact that the area is filled with toxic gas.
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