About: Kojima Productions Los Angeles   Sponge Permalink

An Entity of Type : dbkwik:resource/41M8fembgW4ejRUqT-lkRA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Kojima Productions Los Angeles was the Western branch of Kojima Productions. It was established in 2013. The studio was the developer of Metal Gear Online 3, the online component of Metal Gear Solid V: The Phantom Pain. Once the Kojima Productions brand was phased out in early 2015, the studio was renamed "Konami Los Angeles Studio." On November 3, 2015, Konami announced that the studio had been closed.

AttributesValues
rdf:type
rdfs:label
  • Kojima Productions Los Angeles
rdfs:comment
  • Kojima Productions Los Angeles was the Western branch of Kojima Productions. It was established in 2013. The studio was the developer of Metal Gear Online 3, the online component of Metal Gear Solid V: The Phantom Pain. Once the Kojima Productions brand was phased out in early 2015, the studio was renamed "Konami Los Angeles Studio." On November 3, 2015, Konami announced that the studio had been closed.
dcterms:subject
dbkwik:metalgear/p...iPageUsesTemplate
Logo
  • 175(xsd:integer)
Name
  • Kojima Productions Los Angeles
Type
  • Private
Fate
  • Closed
Headquarters
  • Los Angeles, California
Ceased
  • 2015-11-03(xsd:date)
Founded
  • 2013(xsd:integer)
abstract
  • Kojima Productions Los Angeles was the Western branch of Kojima Productions. It was established in 2013. The studio was the developer of Metal Gear Online 3, the online component of Metal Gear Solid V: The Phantom Pain. Once the Kojima Productions brand was phased out in early 2015, the studio was renamed "Konami Los Angeles Studio." On November 3, 2015, Konami announced that the studio had been closed. In both the Déjà Vu and Jamais Vu missions of Metal Gear Solid V: Ground Zeroes, the Kojima Productions Los Angeles logo makes a cameo as a background on an armory trailer, as well as a searchlight nearby. The player needs to use the light to merge with the "background" to form the logo. Kazuhira Miller, upon the player doing so, will then call in saying "Well, I'll be! Kojima Productions L.A.!"
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software