The castle acts as a diplomatic hub, attracting ambassadors and business representatives from all over Zeah, such as the Knight of Varlamore. With the inhabitants of the mainland beginning to travel to Zeah, this may extend to rulers found in major kingdoms such as Asgarnia, Misthalin, and Kandarin. Throughout the castle, Kourend guards and Kourend head guards can be found. The back entrance's portcullis is closed, heavily guarded, and contains a large arsenal of ballistae, spear walls, gabion defences, and barrels containing swords and bows.
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| - The castle acts as a diplomatic hub, attracting ambassadors and business representatives from all over Zeah, such as the Knight of Varlamore. With the inhabitants of the mainland beginning to travel to Zeah, this may extend to rulers found in major kingdoms such as Asgarnia, Misthalin, and Kandarin. Throughout the castle, Kourend guards and Kourend head guards can be found. The back entrance's portcullis is closed, heavily guarded, and contains a large arsenal of ballistae, spear walls, gabion defences, and barrels containing swords and bows.
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| - The castle acts as a diplomatic hub, attracting ambassadors and business representatives from all over Zeah, such as the Knight of Varlamore. With the inhabitants of the mainland beginning to travel to Zeah, this may extend to rulers found in major kingdoms such as Asgarnia, Misthalin, and Kandarin. Throughout the castle, Kourend guards and Kourend head guards can be found. The back entrance's portcullis is closed, heavily guarded, and contains a large arsenal of ballistae, spear walls, gabion defences, and barrels containing swords and bows.
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