About: The Fairgrounds   Sponge Permalink

An Entity of Type : dbkwik:resource/SoTdpHnY-a_gWCH7QwCM3g==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Fairgrounds is the second chapter in Left 4 Dead 2's Dark Carnival campaign. First revealed at the Penny Arcade Expo and again in Tokyo Game Show '09, it contains a small-scale Gauntlet Crescendo Event whereby opening a gate also turns on a loud carousel that attracts a horde of Infected. The Survivors must run through this fast spawning threat in order to reach the control lever that switches it off. Unfortunately the horde continues to spawn for quite some time thereafter and the subsequent fight is thus invariably fast, furious and tense.

AttributesValues
rdf:type
rdfs:label
  • The Fairgrounds
rdfs:comment
  • The Fairgrounds is the second chapter in Left 4 Dead 2's Dark Carnival campaign. First revealed at the Penny Arcade Expo and again in Tokyo Game Show '09, it contains a small-scale Gauntlet Crescendo Event whereby opening a gate also turns on a loud carousel that attracts a horde of Infected. The Survivors must run through this fast spawning threat in order to reach the control lever that switches it off. Unfortunately the horde continues to spawn for quite some time thereafter and the subsequent fight is thus invariably fast, furious and tense.
Last number
  • 1(xsd:integer)
Last chapter
  • The Highway
Next number
  • 3(xsd:integer)
This chapter
  • The Fairgrounds
This number
  • 2(xsd:integer)
Next Chapter
  • The Coaster
dbkwik:left4dead/p...iPageUsesTemplate
Campaign
  • Dark Carnival
abstract
  • The Fairgrounds is the second chapter in Left 4 Dead 2's Dark Carnival campaign. First revealed at the Penny Arcade Expo and again in Tokyo Game Show '09, it contains a small-scale Gauntlet Crescendo Event whereby opening a gate also turns on a loud carousel that attracts a horde of Infected. The Survivors must run through this fast spawning threat in order to reach the control lever that switches it off. Unfortunately the horde continues to spawn for quite some time thereafter and the subsequent fight is thus invariably fast, furious and tense. This is one of the longest chapters in the two Left 4 Dead games and takes players through the fiendishly complex game play environment offered by an overrun amusement park. The safe room at the end of the level is in the Tunnel of Love.
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