About: Fallout Wiki:Article layout guideline/Creature article   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A few additional pointers regarding the applicable infobox and categories: * The applicable infobox for creature pages is . For details on its usage, please refer to the template page itself. * A creature page is only categorized in one category. The category depends on the type of creature (organic or mechanical) and the game it appears in: * For organic creatures, the category to use is the game-specific sub-category of (e.g. ). * For mechanical creatures, the category to use is the game-specific sub-category of (e.g. ).

AttributesValues
rdfs:label
  • Fallout Wiki:Article layout guideline/Creature article
rdfs:comment
  • A few additional pointers regarding the applicable infobox and categories: * The applicable infobox for creature pages is . For details on its usage, please refer to the template page itself. * A creature page is only categorized in one category. The category depends on the type of creature (organic or mechanical) and the game it appears in: * For organic creatures, the category to use is the game-specific sub-category of (e.g. ). * For mechanical creatures, the category to use is the game-specific sub-category of (e.g. ).
Summary
  • the standard layout for articles about organic and mechanical creatures
dcterms:subject
dbkwik:fallout/pro...iPageUsesTemplate
Article
  • Fallout Wiki:Article layout guideline
Name
  • article layout guideline for creatures and robots
Type
  • guideline
options
  • nointro
section
  • bottomsections
  • topsections
abstract
  • A few additional pointers regarding the applicable infobox and categories: * The applicable infobox for creature pages is . For details on its usage, please refer to the template page itself. * A creature page is only categorized in one category. The category depends on the type of creature (organic or mechanical) and the game it appears in: * For organic creatures, the category to use is the game-specific sub-category of (e.g. ). * For mechanical creatures, the category to use is the game-specific sub-category of (e.g. ).
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