About: Kip Carbone   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Kip Carbone is an environment artist with a background in film and games. He was an artist for several rooms in Metroid Prime 3: Corruption, including Scrapvault, Gearworks and Steambot Barracks. He has worked on many movies including box office hit The Chronicles of Narnia: The Lion, the Witch and the Wardrobe. Though renders for the rooms are not depicted on his official website, he also designed Scrapworks and Processing Access.

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  • Kip Carbone
  • Kip Carbone
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  • Kip Carbone es un artista de lugares que ha trabajado en videojuegos y en películas, como en Las crónicas de Narnia: el león, la bruja y el armario. Diseñó varios lugares de Metroid Prime 3: Corruption, como la Cámara del Gusano, el Depósito de los Hombres de Lata, el Depósito de Prensas, la Sala de Engranajes y el Acceso a la Unidad de Procesamiento.
  • Kip Carbone is an environment artist with a background in film and games. He was an artist for several rooms in Metroid Prime 3: Corruption, including Scrapvault, Gearworks and Steambot Barracks. He has worked on many movies including box office hit The Chronicles of Narnia: The Lion, the Witch and the Wardrobe. Though renders for the rooms are not depicted on his official website, he also designed Scrapworks and Processing Access.
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abstract
  • Kip Carbone es un artista de lugares que ha trabajado en videojuegos y en películas, como en Las crónicas de Narnia: el león, la bruja y el armario. Diseñó varios lugares de Metroid Prime 3: Corruption, como la Cámara del Gusano, el Depósito de los Hombres de Lata, el Depósito de Prensas, la Sala de Engranajes y el Acceso a la Unidad de Procesamiento.
  • Kip Carbone is an environment artist with a background in film and games. He was an artist for several rooms in Metroid Prime 3: Corruption, including Scrapvault, Gearworks and Steambot Barracks. He has worked on many movies including box office hit The Chronicles of Narnia: The Lion, the Witch and the Wardrobe. Though renders for the rooms are not depicted on his official website, he also designed Scrapworks and Processing Access.
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