A Town wizard charges $2/energy point to cast a spell that requires Magery 0 or 1; $3/energy point to cast a spell that requires Magery 2; and $5/energy point to cast a spell that requires Magery 3. Town Druids and Clerics charge $1/energy point/Power Investiture required to cast the spell. Spells requiring more than 10 energy points have a $1/point surcharge; spells requiring more than 25 energy points have a $5/energy point surcharge; and spells requiring more than 100 energy points have a $10/energy point surcharge. Town clerics and priests won't cast spells on people who are Excommunicated.
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