About: Airborne Egg Aiming   Sponge Permalink

An Entity of Type : dbkwik:resource/siRG2ikOy6cBK4tzx6HLfg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Airborne Egg Aiming is a move that Banjo and Kazooie can learn in Witchyworld, the third level of Banjo-Tooie. To learn this move, the player must head over to the space zone of level and find Jamjars near the door to the interior of the space zone. This move allows the player to aim and shoot eggs while flying in the air and is also needed to fight Mr. Patch, the boss of Witchyworld, who is found inside the Big Top Tent. This move also comes in handy on several other occasions later on in the game.

AttributesValues
rdf:type
rdfs:label
  • Airborne Egg Aiming
rdfs:comment
  • Airborne Egg Aiming is a move that Banjo and Kazooie can learn in Witchyworld, the third level of Banjo-Tooie. To learn this move, the player must head over to the space zone of level and find Jamjars near the door to the interior of the space zone. This move allows the player to aim and shoot eggs while flying in the air and is also needed to fight Mr. Patch, the boss of Witchyworld, who is found inside the Big Top Tent. This move also comes in handy on several other occasions later on in the game.
Game
  • Banjo-Tooie (XBLA)
dbkwik:banjo-kazoo...iPageUsesTemplate
dbkwik:banjokazooi...iPageUsesTemplate
Uses
  • Shooting airborne obstacles and targets, defeating Mr. Patch
buttons
  • to aim while flying, to shoot
World
abstract
  • Airborne Egg Aiming is a move that Banjo and Kazooie can learn in Witchyworld, the third level of Banjo-Tooie. To learn this move, the player must head over to the space zone of level and find Jamjars near the door to the interior of the space zone. This move allows the player to aim and shoot eggs while flying in the air and is also needed to fight Mr. Patch, the boss of Witchyworld, who is found inside the Big Top Tent. This move also comes in handy on several other occasions later on in the game.
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