About: Harvester (Final Fantasy VI)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

As with most enemies in Zozo, they are dangerous enemies to face. Harvesters use their first and third turns attacking or using the slightly stronger Sickle. On their second turn, Harvesters will use a Hi-Potion to heal themselves or allies. On their fourth turn, they throw Daggers and Mythril Knives at the party, which can be deadly.

AttributesValues
rdfs:label
  • Harvester (Final Fantasy VI)
rdfs:comment
  • As with most enemies in Zozo, they are dangerous enemies to face. Harvesters use their first and third turns attacking or using the slightly stronger Sickle. On their second turn, Harvesters will use a Hi-Potion to heal themselves or allies. On their fourth turn, they throw Daggers and Mythril Knives at the party, which can be deadly.
Level
  • 16(xsd:integer)
Attack
  • 13(xsd:integer)
dcterms:subject
gba normal attack
snes other abilities
Magic Defense
  • 150(xsd:integer)
snes special attack
snes drop
gba special attack
gba steal
gba control
  • Attack, Sickle, Drain
morph miss rate
  • 28.6
gba steal
gba sketch
  • Sickle, Dancing Flame
GBA Location
gba prev
  • Paraladia
Gil
  • 314(xsd:integer)
gba other abilities
ios next
  • Veil Dancer
magic evasion
  • 0(xsd:integer)
snes steal
snes drop
Poison
  • Weak
snes normal attack
gba next
  • Hill Gigas
gba drop
gba drop
snes control
  • Battle, Sickle, Drain
snes sketch
gba bestiary
  • 62(xsd:integer)
Evasion
  • 0(xsd:integer)
Slow
  • Immune
snes location
snes steal
hit rate
  • 100(xsd:integer)
ios bestiary
  • 133(xsd:integer)
ios prev
  • Paraladia
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
Defense
  • 105(xsd:integer)
PS
  • Harvester
Speed
  • 50(xsd:integer)
float
  • Auto
GBA
  • Harvester
Magic
  • 10(xsd:integer)
MP
  • 85(xsd:integer)
gba rage
  • Attack, Haste
morph id
  • 0(xsd:integer)
snes rage
  • Battle, Haste
humanoid
  • true
haste
  • Auto
Exp
  • 291(xsd:integer)
imp
  • Immune
iOS
  • Harvester
HP
  • 428(xsd:integer)
Stop
  • Immune
SNES
  • Harvester
abstract
  • As with most enemies in Zozo, they are dangerous enemies to face. Harvesters use their first and third turns attacking or using the slightly stronger Sickle. On their second turn, Harvesters will use a Hi-Potion to heal themselves or allies. On their fourth turn, they throw Daggers and Mythril Knives at the party, which can be deadly. Locke can steal valuable Dragoon Boots from them, but they will retaliate by stealing gil from the party. Luckily, the party wins this gil back if they win the battle. The party should use their best attacks to dispatch the Harvester before they get their fourth turn. Bushido attacks, Tools, and Blitzes work well.
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