About: Goldrage's Guide To PvP   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The weapons a pirates uses can be the factor that desides a victory or failure in a PvP match. Every pirate should carry a: Sword and a Gun, and two weapons of choice. These last two weapons could be dagger/throwing knives, grenades, voodoo doll (which won't earn you many friends I'm afraid), or a voodoo staff. Each weapon has it's ups and downs. A voodoo staff takes a while to charge, and doesn't allow a person to move. A dagger give a person the ability to break attunements, but also doesn't do as much damage as a sword. Throwing knives add extra range, and are good against doll users. Grenades, sadly, are rarely used in PvP so they are not recommended. The voodoo doll, everyone's most hated weapon, has breakable attunements, but a doll user is hard to hit because they will likely be run

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  • Goldrage's Guide To PvP
rdfs:comment
  • The weapons a pirates uses can be the factor that desides a victory or failure in a PvP match. Every pirate should carry a: Sword and a Gun, and two weapons of choice. These last two weapons could be dagger/throwing knives, grenades, voodoo doll (which won't earn you many friends I'm afraid), or a voodoo staff. Each weapon has it's ups and downs. A voodoo staff takes a while to charge, and doesn't allow a person to move. A dagger give a person the ability to break attunements, but also doesn't do as much damage as a sword. Throwing knives add extra range, and are good against doll users. Grenades, sadly, are rarely used in PvP so they are not recommended. The voodoo doll, everyone's most hated weapon, has breakable attunements, but a doll user is hard to hit because they will likely be run
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dbkwik:piratesonli...iPageUsesTemplate
abstract
  • The weapons a pirates uses can be the factor that desides a victory or failure in a PvP match. Every pirate should carry a: Sword and a Gun, and two weapons of choice. These last two weapons could be dagger/throwing knives, grenades, voodoo doll (which won't earn you many friends I'm afraid), or a voodoo staff. Each weapon has it's ups and downs. A voodoo staff takes a while to charge, and doesn't allow a person to move. A dagger give a person the ability to break attunements, but also doesn't do as much damage as a sword. Throwing knives add extra range, and are good against doll users. Grenades, sadly, are rarely used in PvP so they are not recommended. The voodoo doll, everyone's most hated weapon, has breakable attunements, but a doll user is hard to hit because they will likely be running in circles.
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