About: Traveling   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Traveling is the fifth episode of the Kaz the Cat segment.

AttributesValues
rdfs:label
  • Traveling
  • Traveling
rdfs:comment
  • Traveling is the fifth episode of the Kaz the Cat segment.
  • traveling是一首初於《太鼓の達人3》登場的日本流行音樂。
  • Traveling is a method of moving from place to place swiftly by means of the One Power. The ability has been lost to the Aes Sedai, and is known only to the Forsaken. It requires that you know your starting point very well.
  • Traveling is a Will based skill that increases the experience gained from traveling on the world map. The bonus is relatively small and the skill is slow to train. Increased experience is also of dubious worth since raw experience increases monster difficulty but does not increase attribute or skill levels. However, there are few other ways to raise Will.
  • Traveling is the art of using the One Power to transport oneself over vast distances nearly instantaneously. Traveling is also related to Skimming, which is the simplest way to use this kind of weaves. Traveling was a lost and forgotten skill since the Breaking, documentend only in some ancient book; it has been only recently rediscovered by both the Asha'man and Aes Sedai. While the ability of Traveling is a Talent, Skimming is not, so the second can be utilized by all the channelers strong enough, instead Traveling can be used only by the ones with enough strength and a minimum Talent.
  • As Luskin says (or Nusbalm) at the Lerilin bank (or Andris bank), the Greeters, "you can make money crafting or exploring, but crafting is safer." Safeness matters, traveling. A Map; in exploring, less-so. Generally, walking and /or rafting with a raft between places is done to move-between locations, rather than simply move. Unlike exploring, traveling sees both a point of origin as-definite as well as a destination. Those who like to travel with Path Movement on and at speed may enjoy a Charm of Swiftness, which seems to add about 5% to one's speed, even accounting for lag /latency.
dcterms:subject
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dbkwik:wot/property/wikiPageUsesTemplate
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Singer
  • 宇多田光
Lyricist
Series
  • 公信榜冠軍歌曲
  • 宇多田光
bpm
  • 120(xsd:integer)
Other
  • 無限漫遊
Name
  • traveling
Genre
  • J-POP
dbkwik:elona/prope...iPageUsesTemplate
Arranger
  • 宇多田光
  • 河野圭
Mobile
  • 太鼓の達人 もばいる
AC
  • 太鼓の達人3
PREV
  • Mr. Moonlight
ID
  • Tra
NEXT
  • そうだ!We're ALIVE
  • Prisoner Of Love
Composer
  • 宇多田光
CS
  • 太鼓の達人 タタコンでドドンがドン
abstract
  • Traveling is the art of using the One Power to transport oneself over vast distances nearly instantaneously. Traveling is also related to Skimming, which is the simplest way to use this kind of weaves. Traveling was a lost and forgotten skill since the Breaking, documentend only in some ancient book; it has been only recently rediscovered by both the Asha'man and Aes Sedai. While the ability of Traveling is a Talent, Skimming is not, so the second can be utilized by all the channelers strong enough, instead Traveling can be used only by the ones with enough strength and a minimum Talent. In fact both Traveling and Skimming are usually related to the strength in One Power because only strong channelers are able alone to open suitable gateway that are large enough to pass through. Fortunately less strong channelers can link to each other in a circle to provide the strength necessary to open a suitable gateway. There are exceptions to this rule and some of the weakest channelers, such as Androl Genhald, have demonstrated the Talent to be able to open larger and more precise gateways than other, more powerful channelers. Conversely, some stronger channelers, such as Damer Flinn, have encountered difficulty opening large gateways and in the right position because they lack the Talent.
  • Traveling is the fifth episode of the Kaz the Cat segment.
  • traveling是一首初於《太鼓の達人3》登場的日本流行音樂。
  • Traveling is a method of moving from place to place swiftly by means of the One Power. The ability has been lost to the Aes Sedai, and is known only to the Forsaken. It requires that you know your starting point very well.
  • Traveling is a Will based skill that increases the experience gained from traveling on the world map. The bonus is relatively small and the skill is slow to train. Increased experience is also of dubious worth since raw experience increases monster difficulty but does not increase attribute or skill levels. However, there are few other ways to raise Will.
  • As Luskin says (or Nusbalm) at the Lerilin bank (or Andris bank), the Greeters, "you can make money crafting or exploring, but crafting is safer." Safeness matters, traveling. A Map; in exploring, less-so. Generally, walking and /or rafting with a raft between places is done to move-between locations, rather than simply move. Unlike exploring, traveling sees both a point of origin as-definite as well as a destination. Some of the benefits of traveling include use of movement-based skills, such as Stealth for Rogues - they also have an uncapped Hiding skill, but it is not a Prime skill - the Prime of Tracking for Rangers which does not require movement to activate, but creates lag /latency for a moment if no creatures are tracked; and Hiding in general, if practiced across all classes. Foraging is done via traveling, if right in one's path - generally within less than half-a Screen - which overall can be more valuable if done-enough than crafting. Of course, finding new items re-spawned requires there being a recent re-set of the Server, which also dangerously respawns creatures, so should be watched-against, if there is a notice given of "10 minutes until the Server goes offline for 3-5 mins.," is the rough meaning. All may seem safe and normal, but get to a safe log point (this usually includes Guards). Some of the detriments of traveling include monsters, and lag /latency. There are many innocuous creatures, but most aren't, indeed usually quite far from it. In numbers, and /or in strength, they can be deadly, with lag /latency also being referred to as "the lag monster;" as well as a just cause to over-estimate all creatures' strength(s), as in all honesty, sometimes a given player's abilities really suck, despite the best efforts of all concerned. And yes, they will be concerned, soOner or later: "oooOOOoooOOOooo." There is another way to travel, other than by clicking a mouse and /or keypadding: 50 crystals of any color can be traded-in freely to a Temple Trader at one of three sites: Mirith, Marali, and Andris, for a one-way trip to a given Portal destination. This is done by standing on another Portal of origin, and dropping from the Inventory the Pure crystal of the color of the intended destination. Portals themselves are specific: some use different crystals, other items, and /or only have certain origin(s) /destination(s), all depending on the given Portals. This costs roughly 2-4000 g p, each one-way, trip; depending on whether respectively killing about 10 Forager Ants' worth of a partial variety (so, ultimately, could require about 25 Forager Ants, which would take roughly 5 minutes at-least, plus 5 mins. travel time each way, almost-twice the fastest walking between say Mirith and Lerilin), or buying at twice-the-cost, in the Gem shop. This assumes the Gem shop is selling them, and that one is near-enough to one of the 3 "towns" with such Trader at the Temple facility. Those who like to travel with Path Movement on and at speed may enjoy a Charm of Swiftness, which seems to add about 5% to one's speed, even accounting for lag /latency.
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