About: M6 A4 "Raccoon"   Sponge Permalink

An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Successor to the M6 A3 "Wolverine", this weapon is the most powerful weapon in the game with the highest DPS. With 4 of these mounted on your ship this weapon can cause a nightmare to your enemies (with 5 on a Groza Mk II it will make sure your target ship does not reach its destination). This weapon can automatically lock onto targets and hit them even if they aren't exactly in sight of the target reticule. Please note that this will not work if you do not have a scanner mounted. Also, laser weapons work where the cooldown starts AFTER the beam has stopped (hit its max range). So, when successfully hitting the enemy it has a very short reload time. It also has a bit of a auto-aim. Amazingly once one gets a proper aim on Trunt Harval's stealth fighters the Raccoon can track the stealth shi

AttributesValues
rdf:type
rdfs:label
  • M6 A4 "Raccoon"
rdfs:comment
  • Successor to the M6 A3 "Wolverine", this weapon is the most powerful weapon in the game with the highest DPS. With 4 of these mounted on your ship this weapon can cause a nightmare to your enemies (with 5 on a Groza Mk II it will make sure your target ship does not reach its destination). This weapon can automatically lock onto targets and hit them even if they aren't exactly in sight of the target reticule. Please note that this will not work if you do not have a scanner mounted. Also, laser weapons work where the cooldown starts AFTER the beam has stopped (hit its max range). So, when successfully hitting the enemy it has a very short reload time. It also has a bit of a auto-aim. Amazingly once one gets a proper aim on Trunt Harval's stealth fighters the Raccoon can track the stealth shi
dcterms:subject
Row 4 info
  • 1300ms
Row 7 title
  • Known Price Range
Row 1 info
Row 4 title
  • Loading Speed
Row 2 info
  • 9(xsd:integer)
Row 6 info
  • 3900m
Row 1 title
  • Type
Row 5 info
  • 92(xsd:double)
Row 2 title
  • Tech Level
Row 6 title
  • Range
Row 5 title
  • Damage per Second
Row 3 info
  • 120(xsd:integer)
Row 3 title
  • Damage
Row 7 info
  • -> 515,079$
  • -> 552,747$
dbkwik:galaxyonfir...iPageUsesTemplate
Box Title
  • M6 A4 "Raccoon"
Caption
  • M6 A4 "Raccoon" Beam Laser
abstract
  • Successor to the M6 A3 "Wolverine", this weapon is the most powerful weapon in the game with the highest DPS. With 4 of these mounted on your ship this weapon can cause a nightmare to your enemies (with 5 on a Groza Mk II it will make sure your target ship does not reach its destination). This weapon can automatically lock onto targets and hit them even if they aren't exactly in sight of the target reticule. Please note that this will not work if you do not have a scanner mounted. Also, laser weapons work where the cooldown starts AFTER the beam has stopped (hit its max range). So, when successfully hitting the enemy it has a very short reload time. It also has a bit of a auto-aim. Amazingly once one gets a proper aim on Trunt Harval's stealth fighters the Raccoon can track the stealth ships down and shoot it even after it has cloaked. CAUTION: Even though this weapon has auto lock-on, mounting 3-4 of this on your ship can instantly kill any normal ships but firing this on overcrowded fight between pirates and any faction is extremely dangerous. If one friendly or neutral ship gets hit that ship's faction will become hostile towards you. Make sure you aim it carefully in overcrowded fights or try using it when the enemy is far away from the crowded fight. As only one or two shots are needed to destroy almost any ship in the game, it would be advisable to keep this weapon on "single shot", and to only fire when an enemy ship is clearly in view, with no friendly or neutral ships nearby. Any friendly or normal ships near the recticule WILL be shot. Sometimes it so happens that if 2 enemies are in range and very close to your target reticule, the Raccoon can sometimes attack both of them simultaneously.(This happens very often if you are in a Junk-destroy mission and using auto-fire[very useful,I managed to destroy the junk in 10 seconds sometimes)]So if 1 ship is close to the left side of the reticule and one ship close to the right, then the racoons mounted on the left side of the ship will attack the enemy on the left side of the reticule and your raccoons mounted on the right side of your ship will attack the ship which is to the right side of the reticule. Though this is only possible if you maneuver your ship in a such a way that the enemies are perfectly just at the sides of the of the reticule. The VoidX (due to its highest accuracy of all ships in the game) is the ship where such a thing may happen often.
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