Aura spells provide protection against W by increasing the number of armour points on each part of the casting character's body by +1. Auras may be dispelled by magical means (e.g., Dispel Aura) and are automatically dispelled by hits from magical weapons, so are not a guarantee of invulnerability. Characters may only bear one Aura at any one time and may dispel their own Aura whenever they wish.
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