Resident Evil: Dead Aim is played in two camera angles. While walking, the player moves in a third-person perspective, which changes to a first-person perspective while aiming the gun.
Attributes | Values |
---|---|
rdfs:label |
|
rdfs:comment |
|
dcterms:subject | |
dbkwik:resident-ev...iPageUsesTemplate | |
dbkwik:residentevi...iPageUsesTemplate | |
abstract |
|