About: Sewer Mouth   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Enemy name Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Sewer Mouth is an enemy that appears in Neo Bomberman. It only appears underwater. Sewer Mouth moves at a normal pace, constantly pursuing the player. When it comes within a three or four tile spaces of the player (not necessarily lined up), it will pause and open its mouth, and when it leaves this range it will pause to close its mouth. This does not seem to have any impact on its movement pattern. It will harm the player on collision.

AttributesValues
rdfs:label
  • Sewer Mouth
rdfs:comment
  • <default>Enemy name</default> Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Sewer Mouth is an enemy that appears in Neo Bomberman. It only appears underwater. Sewer Mouth moves at a normal pace, constantly pursuing the player. When it comes within a three or four tile spaces of the player (not necessarily lined up), it will pause and open its mouth, and when it leaves this range it will pause to close its mouth. This does not seem to have any impact on its movement pattern. It will harm the player on collision.
dcterms:subject
Sprite
dbkwik:bomberman/p...iPageUsesTemplate
Appearances
  • Neo Bomberman
Name
  • Sewer Mouth
Score
  • 200(xsd:integer)
HP
  • 1(xsd:integer)
abstract
  • <default>Enemy name</default> Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Sewer Mouth is an enemy that appears in Neo Bomberman. It only appears underwater. Sewer Mouth moves at a normal pace, constantly pursuing the player. When it comes within a three or four tile spaces of the player (not necessarily lined up), it will pause and open its mouth, and when it leaves this range it will pause to close its mouth. This does not seem to have any impact on its movement pattern. It will harm the player on collision.
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