These bulky, blocky guns are one of only two major types of personal weapon the Air Raider can actually use. They fire flashing canisters with a slight arc which will adhere to anything they hit, be it level geometry, buildings, enemies, NPCs, vehicles or other player characters.
Attributes | Values |
---|
rdfs:label
| |
rdfs:comment
| - These bulky, blocky guns are one of only two major types of personal weapon the Air Raider can actually use. They fire flashing canisters with a slight arc which will adhere to anything they hit, be it level geometry, buildings, enemies, NPCs, vehicles or other player characters.
|
dcterms:subject
| |
abstract
| - These bulky, blocky guns are one of only two major types of personal weapon the Air Raider can actually use. They fire flashing canisters with a slight arc which will adhere to anything they hit, be it level geometry, buildings, enemies, NPCs, vehicles or other player characters. To a first-time player the Limpet Guns are confusing since they appear to do nothing but put flashing lights on things; this is because reloading the weapon deletes all currently placed projectiles, intended as a safeguard if one is attached to something the player does not want to destroy. Actually detonating them requires a press of the alt-fire button; this is why the Limpet Gun is not automatically reloaded when it is empty. Detonation occurs in a rapid sequence in the order the projectiles were initially placed.
|