This enemy is very fast, can deal decent damage, and immediately attacks when a character is within its range. The projectiles, however, can only travel sideways, therefore, using a character as Bait makes killing it a lot easier. It should be noted that this tactic has to be used with caution on the its cousin, the Yellow Smiley Wheel. Ice type weapon will also work. This enemy seems to have the same issue that the Green Smiley Walker from Opening Street has: It tries to attack the characters, but is usually defeated with 3-5 hits before it can actually attack.
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| - This enemy is very fast, can deal decent damage, and immediately attacks when a character is within its range. The projectiles, however, can only travel sideways, therefore, using a character as Bait makes killing it a lot easier. It should be noted that this tactic has to be used with caution on the its cousin, the Yellow Smiley Wheel. Ice type weapon will also work. This enemy seems to have the same issue that the Green Smiley Walker from Opening Street has: It tries to attack the characters, but is usually defeated with 3-5 hits before it can actually attack.
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peak exp
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abstract
| - This enemy is very fast, can deal decent damage, and immediately attacks when a character is within its range. The projectiles, however, can only travel sideways, therefore, using a character as Bait makes killing it a lot easier. It should be noted that this tactic has to be used with caution on the its cousin, the Yellow Smiley Wheel. Ice type weapon will also work. This enemy seems to have the same issue that the Green Smiley Walker from Opening Street has: It tries to attack the characters, but is usually defeated with 3-5 hits before it can actually attack.
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