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An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Roundship is the very first "heavy" ship made available to most factions. Although slow and somewhat unwieldly, the Roundship however can afford to carry more troops, and is roomier than oar-powered dromons and barques, meaning that it can fire off more missiles, despite having the same degree of firepower as a Barque. Thus at sea, the roundship is a highly destructive unit that can lay waste to an enemy galley fleet, and are fairly useful against enemy forts and castles, although they must be built in huge numbers in order for them to succeed, given the ability of castles to outrange them.

AttributesValues
rdf:type
rdfs:label
  • Roundship
rdfs:comment
  • The Roundship is the very first "heavy" ship made available to most factions. Although slow and somewhat unwieldly, the Roundship however can afford to carry more troops, and is roomier than oar-powered dromons and barques, meaning that it can fire off more missiles, despite having the same degree of firepower as a Barque. Thus at sea, the roundship is a highly destructive unit that can lay waste to an enemy galley fleet, and are fairly useful against enemy forts and castles, although they must be built in huge numbers in order for them to succeed, given the ability of castles to outrange them.
dcterms:subject
Row 9 info
  • *Library **Castle Age *Sawmill **Coppicing *Upgrades to: **War Cog **Nau
Row 8 info
  • Respectable
Row 4 info
  • Good
Row 10 title
  • Factions available
Row 7 title
  • Unit move and creation speed
Row 1 info
  • Heavy ship
Row 8 title
  • Unit HP
Row 4 title
  • Armour
Row 9 title
  • Technological requirements
Row 2 info
Row 6 info
  • *Good range *Good LOS
Row 1 title
  • Unit type
Row 5 info
  • *Pop cost: 4 *Resource cost: 40 link=Resources#Metal|Metal; 40link=Resources#Timber|Timber *Ramp cost: 1 link=Resources#Metal|Metal; 1link=Resources#Timber|Timber
Row 2 title
  • Built/trained at
Row 6 title
  • Range
Row 10 info
  • All except *Scotland *Russians *China *Japan *Norse
Row 5 title
  • Production cost
Row 3 info
  • High; ballista bolts
Row 3 title
  • Damage and weapon type
Row 7 info
  • *Unit movement speed: rather slow *Creation speed: slow
Box Title
  • Roundship: Vital statistics
dbkwik:ronriseofki...iPageUsesTemplate
imagewidth
  • 96(xsd:integer)
abstract
  • The Roundship is the very first "heavy" ship made available to most factions. Although slow and somewhat unwieldly, the Roundship however can afford to carry more troops, and is roomier than oar-powered dromons and barques, meaning that it can fire off more missiles, despite having the same degree of firepower as a Barque. Thus at sea, the roundship is a highly destructive unit that can lay waste to an enemy galley fleet, and are fairly useful against enemy forts and castles, although they must be built in huge numbers in order for them to succeed, given the ability of castles to outrange them. Roundships, however have several problems. The first is due to their need to be sufficiently strong and stable, you will be asked to commit considerable amounts of metal and timber to their construction. Only the Chinese and Japanese, with their know-how, can reduce their metal costs at the expense of added wood consumption. Also, as a heavy ship, roundships suffer from poor mobility, and so lack the ability to avoid fire ships head-on. A fleet of roundships must be screened at all times by fire ships or lighter galleys to prevent them from being literally toasted to perfection. Additionally, Roundships are not always available to everybody. Factions that use Dark Age Longships, with the exception of England, are constrained to use them, in no small part due to political turmoil. Although large sailing ships have existed since the beginning of civilisation itself, sailing ships surprisingly were not that popular as a choice for combat, probably perhaps due to the lack of mobility that large wooden vessels would have had using primitive sails and rigging for navigation. However, they did serve their purpose in combat duty: a ship with a higher board and more deck space could hold more men on board, making them more deadly in battle as compared to the more narrow but faster galleys. The early medieval roundship was also known as Navis Oneraria, or "ship of burden". Featuring a flat-bottomed hulls and dual steering oars, it was commonly classified by carrying capacity, because of its importance in trade. For example, a roundship which could carry cargo weighing 300 metric tonnes would be called a 300-tonner. In Europe, the common practice in war (and trade, because of pirates) was to escort roundships with galleys. The galleys could be used for scouting and skirmishing, while the roundship would serve as a floating "arsenal" or an enhanced weapon platform, preferably for launching missiles into the foe. The renowned workhorse of mediaeval empires, the cog, was a variant of roundship unique to Northern Europe.
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