About: Feral Croc (Final Fantasy XII)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Feral Croc is a beast/gator-type enemy from Final Fantasy XII. It can be found in the Oliphzak Rise of Tchita Uplands. Feral Croc does not respawn on its own after its first defeat. The player must move at least two zones away from the Oliphzak Rise to reset the zone before it will appear again. This is easily done by ducking out the east end of the zone, past the Save Crystal, and heading back again.

AttributesValues
rdfs:label
  • Feral Croc (Final Fantasy XII)
rdfs:comment
  • The Feral Croc is a beast/gator-type enemy from Final Fantasy XII. It can be found in the Oliphzak Rise of Tchita Uplands. Feral Croc does not respawn on its own after its first defeat. The player must move at least two zones away from the Oliphzak Rise to reset the zone before it will appear again. This is easily done by ducking out the east end of the zone, past the Save Crystal, and heading back again.
dcterms:subject
bestiary
  • 135(xsd:integer)
doom
  • Immune
Sap
  • Immune
Steal
hp max
  • 9713(xsd:integer)
hp min
  • 9393(xsd:integer)
protect
  • 50(xsd:integer)
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
Name
  • Feral Croc
Romaji
  • fuirudodairu
Drop
Genus
  • Beast
Class
  • Gator
Japanese
  • フイルドダイル
Earth
  • Weak
PREV
  • Coeurl
Release
  • FFXII
NEXT
  • Serpent
LP
  • 1(xsd:integer)
Location
gil max
  • 0(xsd:integer)
cp max
  • 632(xsd:integer)
speed min
  • 17(xsd:integer)
vitality max
  • 49(xsd:integer)
monograph type
  • Hunter
level min
  • 38(xsd:integer)
canopic rate
  • 15(xsd:integer)
defense max
  • 22(xsd:integer)
monograph
  • Antarctic Wind
mp min
  • 375(xsd:integer)
cp min
  • 405(xsd:integer)
innate augments
monograph rate
  • 8(xsd:integer)
speed max
  • 19(xsd:integer)
technicks
magick power max
  • 16(xsd:integer)
Lure
  • Immune
exp min
  • 2978(xsd:integer)
poach
magicks
magick resist min
  • 22(xsd:integer)
magick resist max
  • 24(xsd:integer)
magick power min
  • 16(xsd:integer)
strength max
  • 36(xsd:integer)
evade min
  • 0(xsd:integer)
disable
  • Immune
defense min
  • 21(xsd:integer)
attack power min
  • 54(xsd:integer)
Combo
  • 3(xsd:integer)
attack power max
  • 56(xsd:integer)
canopic
  • Arcana
evade max
  • 0(xsd:integer)
mp max
  • 405(xsd:integer)
vitality min
  • 48(xsd:integer)
poach
strength min
  • 33(xsd:integer)
Level Max
  • 39(xsd:integer)
gil min
  • 0(xsd:integer)
exp max
  • 3152(xsd:integer)
abstract
  • The Feral Croc is a beast/gator-type enemy from Final Fantasy XII. It can be found in the Oliphzak Rise of Tchita Uplands. Feral Croc does not respawn on its own after its first defeat. The player must move at least two zones away from the Oliphzak Rise to reset the zone before it will appear again. This is easily done by ducking out the east end of the zone, past the Save Crystal, and heading back again. A likely cause for seeking out the Feral Croc is its possession of the uncommon Antarctic Wind loot, which is required to make Ice Cloud Arrows. Though the Feral Croc can easily be chained with the use of Foe:earth-weak gambits, as the Lizards that spawn nearby are not earth-weak, this will not affect the chances of acquiring rare Antarctic Winds, as they are obtained through the Hunter and poaching, which are not affected by chains. However, chaining the Feral Croc will increase the player's chances of obtaining Aries Gems, which are required for making the game's best shot, Castellanos. Although Aries Gems can be acquired from a variety of enemies, the player can increase efficiency by attempting to acquire items for both types of ammunition at the same time by hunting the Feral Croc. Other loot needed for Ice Cloud Arrows are Spiral Incisors and Ice Crystals, and others needed for Castellanos are Frog Oils and Bomb Fragments.
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