About: Anti-Submarine Helicopter   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Anti-Submarine Helicopter is an air unit in Game Boy Wars 3, designed to combat sea units, particularly Submarines. It is poor at damaging anything else, has low fuel, and has lackluster defense that can be punishing against most ships, which have anti-air defenses. However, since it is remarkably cheap, it's nice support for the Aircraft Carriers, but any ship that wipes it out in direct combat will get extra Experience because of the helicopter's high attack power.

AttributesValues
rdfs:label
  • Anti-Submarine Helicopter
rdfs:comment
  • The Anti-Submarine Helicopter is an air unit in Game Boy Wars 3, designed to combat sea units, particularly Submarines. It is poor at damaging anything else, has low fuel, and has lackluster defense that can be punishing against most ships, which have anti-air defenses. However, since it is remarkably cheap, it's nice support for the Aircraft Carriers, but any ship that wipes it out in direct combat will get extra Experience because of the helicopter's high attack power.
AAM-DEF
  • 121(xsd:integer)
Ship ATK One
  • 65(xsd:integer)
dcterms:subject
dbkwik:advancewars...iPageUsesTemplate
Gold
  • 3800(xsd:integer)
Fuel
  • 50(xsd:integer)
FighterA-DEF
  • 51(xsd:integer)
  • 121(xsd:integer)
APC-DEF
  • 10(xsd:integer)
FighterB-DEF
  • 51(xsd:integer)
  • 121(xsd:integer)
LanderDEF
  • 69(xsd:integer)
AegisDEFS
  • 0(xsd:integer)
FighterS-DEFF
  • 0(xsd:integer)
SubmarineSATK
  • 41(xsd:integer)
FighterS-DEFS
  • 4(xsd:integer)
AegisATKA
  • 1(xsd:integer)
AegisATKS
  • 0(xsd:integer)
FighterS-DEFA
  • 9(xsd:integer)
Sub ATK One
  • 85(xsd:integer)
FighterS-ATKA
  • 0(xsd:integer)
AegisDEFA
  • 1(xsd:integer)
BCopterDEF
  • 71(xsd:integer)
APC-ATK
  • 11(xsd:integer)
AATankATK
  • 3(xsd:integer)
AAM-ATK
  • 11(xsd:integer)
TCopterATK
  • 11(xsd:integer)
Weapon One
  • Direct Torpedo
MechATK
  • 5(xsd:integer)
RocketATK
  • 11(xsd:integer)
ArtilleryATK
  • 11(xsd:integer)
InfantryATK
  • 62(xsd:integer)
BCopterATK
  • 1(xsd:integer)
InfantryDEF
  • 5(xsd:integer)
MechDEF
  • 5(xsd:integer)
Weapon Two
  • Machine Gun A
AATankDEF
  • 78(xsd:integer)
  • 137(xsd:integer)
Range Two
  • 1(xsd:integer)
Ammo Price One
  • 30.0
Ammo Price Two
  • 2.0
Unarmored ATK Two
  • 16(xsd:integer)
Range One
  • 1(xsd:integer)
Init Base
  • 22(xsd:integer)
Ammo One
  • 2(xsd:integer)
Unarmored DEF
  • 22(xsd:integer)
Armor DEF
  • 22(xsd:integer)
Armor ATK Two
  • 3(xsd:integer)
Init Loss
  • 3(xsd:integer)
Ship ATK Two
  • 1(xsd:integer)
Air ATK Two
  • 4(xsd:integer)
Air DEF
  • 20(xsd:integer)
Ammo Two
  • 7(xsd:integer)
Move Power
  • 6(xsd:integer)
Ship DEF
  • 22(xsd:integer)
TCopterDEFA
  • 1(xsd:integer)
BCopterSDEFS
  • 0(xsd:integer)
TCopterDEFS
  • 0(xsd:integer)
LanderATK
  • 5(xsd:integer)
  • 91(xsd:integer)
SCarrierATKA
  • 1(xsd:integer)
ASCopterDEFA
  • 1(xsd:integer)
HumveeSATK
  • 5(xsd:integer)
HumveeDEF
  • 5(xsd:integer)
AttackerB-DEF
  • 71(xsd:integer)
IFV-DEF
  • 10(xsd:integer)
AttackerB-ATK
  • 10(xsd:integer)
APCS-ATK
  • 11(xsd:integer)
InfantryATKA
  • 5(xsd:integer)
SupplyPlaneATK
  • 11(xsd:integer)
SCarrierDEF
  • 78(xsd:integer)
  • 121(xsd:integer)
MercTankDEF
  • 10(xsd:integer)
LCarrierDEF
  • 91(xsd:integer)
  • 119(xsd:integer)
BomberATK
  • 2(xsd:integer)
CommandoATK
  • 44(xsd:integer)
BuggyDEFA
  • 1(xsd:integer)
AAMS-ATK
  • 11(xsd:integer)
SCarrierDEFS
  • 0(xsd:integer)
BCopterSDEF
  • 71(xsd:integer)
IFVS-ATKS
  • 1(xsd:integer)
ConstructorDEFA
  • 0(xsd:integer)
TCopterSDEFS
  • 0(xsd:integer)
IFVS-DEF
  • 10(xsd:integer)
TDestroyerDEFA
  • 2(xsd:integer)
InfantryATKS
  • 1(xsd:integer)
MBTankATK
  • 5(xsd:integer)
HumveeDEFA
  • 1(xsd:integer)
ConvoySATKA
  • 6(xsd:integer)
MercMFrigateDEF
  • 119(xsd:integer)
TransPlaneATK
  • 11(xsd:integer)
TDestroyerDEF
  • 10(xsd:integer)
BuggyDEFS
  • 0(xsd:integer)
ConvoyATKA
  • 5(xsd:integer)
TankerATK
  • 5(xsd:integer)
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