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■ When you put this creature into the battle zone, you may cast a light spell that costs 5 or less from your hand for no cost. If you don't, draw a card.
■ Final Revolution—If you put this creature into the battle zone through "Revolution Change" and you didn't use "Final Revolution" during this turn, until the end of your opponent's next turn, he can't summon creatures that cost 7 or less.