About: BL game   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

BL games (also known as yaoi games) usually refer to H games oriented around homosexual couples, though they can be any male/male dating sim or visual novel. The defining factor is that both the playable character(s) and possible objects of affection are male (BL stands for Boys' Love). As with yaoi manga, the major market is assumed to be female; in addition to BL games proper, many otome games have incidental homoerotic content. Games aimed at a homosexual male audience may be referred to as bara. A 2006 breakdown of the Japanese commercial BL market estimated it grosses approximately 12 billion yen annually, with video games generating 160 million yen per month.

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  • BL game
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  • BL games (also known as yaoi games) usually refer to H games oriented around homosexual couples, though they can be any male/male dating sim or visual novel. The defining factor is that both the playable character(s) and possible objects of affection are male (BL stands for Boys' Love). As with yaoi manga, the major market is assumed to be female; in addition to BL games proper, many otome games have incidental homoerotic content. Games aimed at a homosexual male audience may be referred to as bara. A 2006 breakdown of the Japanese commercial BL market estimated it grosses approximately 12 billion yen annually, with video games generating 160 million yen per month.
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abstract
  • BL games (also known as yaoi games) usually refer to H games oriented around homosexual couples, though they can be any male/male dating sim or visual novel. The defining factor is that both the playable character(s) and possible objects of affection are male (BL stands for Boys' Love). As with yaoi manga, the major market is assumed to be female; in addition to BL games proper, many otome games have incidental homoerotic content. Games aimed at a homosexual male audience may be referred to as bara. A 2006 breakdown of the Japanese commercial BL market estimated it grosses approximately 12 billion yen annually, with video games generating 160 million yen per month. Only a very few BL games have been officially translated into English. In 2006, JAST USA announced they would be releasing Enzai as Enzai: Falsely Accused, the first license of a BL game in English translation. Some fan communities have criticized the choice of such a dark and unromantic game as the US market's first exposure to the genre. JAST USA subsequently licensed Zetta Fukujuu Meirei under the title Absolute Obedience, while Hirameki International licensed Animamundi; the later game, although already nonexplicit, was censored for US release to achieve a 'mature' rather than 'adults only' rating, removing some of both the sexual and the violent content. The lack of interest by publishers in licensing further titles has been attributed to widespread piracy of both licensed and unlicensed games.
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