About: Ogre coffin   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Ogre coffins are coffins located in the level one basement of Jiggig and just outside Jiggig directly south. The coffins can be opened by either of two means: * Picking the lock requires level 20 Thieving, yielding 27 experience. Failing to pick the lock yields 1 thieving experience and lowers your Thieving stat temporarily. * Opening the coffin using an Ogre coffin key. Keys are obtained from drops by Zogres and Skogres in Jiggig, as well as Vet'ion.

AttributesValues
rdfs:label
  • Ogre coffin
  • Ogre coffin
  • Ogre coffin
rdfs:comment
  • Ogre coffinit ovat arkkuja jotka sijaitsee tason 1 kellarissa Jiggigissä. Arkut voi avata * Tiirikoimalla ne. Tarvitset tason 20 varastelun. * Avaamalla arkut Ogre coffin keyllä.
  • Ogre Coffins zijn te vinden onder Jiggig en net buiten Jiggig direct naar het zuiden. De coffins zijn op twee manieren te openen: * Openen doormiddel van lockpicken (Thieving level 20 benodigd). Het succesvol openen van een coffin geeft 27 experience. Indien men faalt de coffin te openen krijgt men alsnog 1 experience. * Openen doormiddel van een Ogre coffin key. Deze sleutels zijn te verkrijgen als drop van Zogres en Skogres in Jiggig.
  • Ogre coffins are coffins located in the level one basement of Jiggig and just outside Jiggig directly south. The coffins can be opened by either of two means: * Picking the lock requires level 20 Thieving, yielding 27 experience. Failing to pick the lock yields 1 thieving experience and lowers your Thieving stat temporarily. * Opening the coffin using an Ogre coffin key. Keys are obtained from drops by Zogres and Skogres in Jiggig, as well as Vet'ion.
  • You attempt to pick the lock on the coffin: * You unlock the coffin... (the dialogue tells you the items found, if any). * Your lockpick snaps (if you have one; a lockpick not required to pick the locks). * You fail to pick the lock - your fingers get numb from fumbling with the lock. * Outside Jiggig only: You fail to pick the lock - your fingers get numb from fumbling with the lock (and you get caught). Ogre Guard: Hey thief! I's gonna teach ya! You're knocked unconscious and dropped down a chute. You slowly wake up in a strange place (you are in the level one basement of Jiggig).
dcterms:subject
gemw
  • No
  • no
Rarity
  • Common
  • Rare
  • Uncommon
dbkwik:fi.runescap...iPageUsesTemplate
dbkwik:oldschoolru...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Name
  • Coins
  • Buttons
  • Knife
  • Bronze pickaxe
  • Clue scroll
  • Grimy lantadyme
  • Steel axe
  • Tinderbox
  • Iron pickaxe
  • Bronze nails
  • Iron nails
  • Steel nails
  • Steel hatchet
  • Uncut jade
  • Uncut opal
  • Bronze axe
  • Bronze hatchet
  • Bronze dagger
  • Iron dagger
  • Iron axe
  • Iron hatchet
  • Steel dagger
  • Leather body
  • Steel pickaxe
  • Rusty sword
  • Black nails
  • Damaged armour
Quantity
  • 1(xsd:integer)
  • 6(xsd:integer)
abstract
  • Ogre coffinit ovat arkkuja jotka sijaitsee tason 1 kellarissa Jiggigissä. Arkut voi avata * Tiirikoimalla ne. Tarvitset tason 20 varastelun. * Avaamalla arkut Ogre coffin keyllä.
  • Ogre Coffins zijn te vinden onder Jiggig en net buiten Jiggig direct naar het zuiden. De coffins zijn op twee manieren te openen: * Openen doormiddel van lockpicken (Thieving level 20 benodigd). Het succesvol openen van een coffin geeft 27 experience. Indien men faalt de coffin te openen krijgt men alsnog 1 experience. * Openen doormiddel van een Ogre coffin key. Deze sleutels zijn te verkrijgen als drop van Zogres en Skogres in Jiggig.
  • Ogre coffins are coffins located in the level one basement of Jiggig and just outside Jiggig directly south. The coffins can be opened by either of two means: * Picking the lock requires level 20 Thieving, yielding 27 experience. Failing to pick the lock yields 1 thieving experience and lowers your Thieving stat temporarily. * Opening the coffin using an Ogre coffin key. Keys are obtained from drops by Zogres and Skogres in Jiggig, as well as Vet'ion.
  • You attempt to pick the lock on the coffin: * You unlock the coffin... (the dialogue tells you the items found, if any). * Your lockpick snaps (if you have one; a lockpick not required to pick the locks). * You fail to pick the lock - your fingers get numb from fumbling with the lock. * Outside Jiggig only: You fail to pick the lock - your fingers get numb from fumbling with the lock (and you get caught). Ogre Guard: Hey thief! I's gonna teach ya! You're knocked unconscious and dropped down a chute. You slowly wake up in a strange place (you are in the level one basement of Jiggig). The locks cannot be picked whilst in combat; attempting to do so will display the message, "You're in mortal danger, thieving is the last thing on your mind." Each time you fail and your fingers get numb, your Thieving level will be temporarily drained by 1-4 levels. Note that this drain will stack with itself, and if your Thieving level drops below 20, you will no longer be able to pick the lock. Failure is frequent even at level 99 Thieving, so expect a significant drain. Lowered Thieving levels can be restored by drinking Super restore potions or via other means such as the Bloated leech and Blood Drain scrolls.
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