About: Venusian Series (Aeinstein)/Venus 1/Yellow Triangle Digger   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The bullets are shot all at once in random angles then they fall back and hit the ground. This enemy also have a different AI from the other diggers: If it stays down in the ground for 5 seconds or longer, then it will be forced to stay above ground for 2.5 times its previous dwelling duration (e.g. If its dwelling duration was 5 seconds, it will stay above ground for 12.5 seconds before heading down again).

AttributesValues
rdfs:label
  • Venusian Series (Aeinstein)/Venus 1/Yellow Triangle Digger
rdfs:comment
  • The bullets are shot all at once in random angles then they fall back and hit the ground. This enemy also have a different AI from the other diggers: If it stays down in the ground for 5 seconds or longer, then it will be forced to stay above ground for 2.5 times its previous dwelling duration (e.g. If its dwelling duration was 5 seconds, it will stay above ground for 12.5 seconds before heading down again).
Head
  • Triangle
Attack
  • Red bullets
dcterms:subject
Drops
  • Yellow Crystal 7
Weak
  • Thunder
peak exp
  • 1000(xsd:integer)
AT multiple
  • 15(xsd:integer)
head colour
  • FFFF28
peak lvl
  • 93(xsd:integer)
Agi
  • 18(xsd:integer)
body colour
  • FF5328
LV
  • 93(xsd:integer)
dbkwik:fanball/pro...iPageUsesTemplate
Colour
  • F0B000
Gold
  • 4800(xsd:integer)
Range
  • 30(xsd:integer)
Movement
  • digging
Name
  • Yellow Triangle Digger
N
  • 1(xsd:integer)
Strong
  • Ice
  • Freeze
Exp
  • 1000(xsd:integer)
at
  • 1(xsd:integer)
Species
  • Digger
Icon
  • Yellow_Triangle_Digger.png
to
  • 103(xsd:integer)
from
  • 83(xsd:integer)
IMG
  • Yellow_Triangle_Digger.png
LP
  • 25000(xsd:integer)
Credits
  • Aeinstein
Location
  • Venus 1
abstract
  • The bullets are shot all at once in random angles then they fall back and hit the ground. This enemy also have a different AI from the other diggers: If it stays down in the ground for 5 seconds or longer, then it will be forced to stay above ground for 2.5 times its previous dwelling duration (e.g. If its dwelling duration was 5 seconds, it will stay above ground for 12.5 seconds before heading down again).
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