About: Hit delay   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Hit delay is the time between performing an attack (the animation starting) and the hit splat showing up (the attack dealing damage). Hit delay is measured in game ticks (one game tick being 0.6 seconds).

AttributesValues
rdfs:label
  • Hit delay
rdfs:comment
  • Hit delay is the time between performing an attack (the animation starting) and the hit splat showing up (the attack dealing damage). Hit delay is measured in game ticks (one game tick being 0.6 seconds).
dcterms:subject
abstract
  • Hit delay is the time between performing an attack (the animation starting) and the hit splat showing up (the attack dealing damage). Hit delay is measured in game ticks (one game tick being 0.6 seconds).
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