About: Kotal Kahn/Moveset   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Fatalities: * Be Mine! (Close): Down Back Forward 1. * Tight Squeeze (Close): Forward Back Forward Back 2. * Stage Fatality (Close): Forward, Down, Back, 1. Brutalities: * Kotally Awesome (Universal): Be at Sweep distance, final hit must come from God Ray or Sunlight. * Stick Around (Universal): Hit opponent with 5 Sunstones during match, be at Jump distance, final hit must come from Sunstone. * Offering (Universal): Opponent must have over 50% health remaining, sacrifice yourself with Blood Offering as final hit to end the round. * Totem This (Blood God Variation): Summon each Totem once, have Crystal Totem active, 30 seconds or less remaining on time, final hit must come from 2 Fist Uppercut. * Sawed Off (War God Variation): Saw Blade must be final hit of a 3

AttributesValues
rdfs:label
  • Kotal Kahn/Moveset
rdfs:comment
  • Fatalities: * Be Mine! (Close): Down Back Forward 1. * Tight Squeeze (Close): Forward Back Forward Back 2. * Stage Fatality (Close): Forward, Down, Back, 1. Brutalities: * Kotally Awesome (Universal): Be at Sweep distance, final hit must come from God Ray or Sunlight. * Stick Around (Universal): Hit opponent with 5 Sunstones during match, be at Jump distance, final hit must come from Sunstone. * Offering (Universal): Opponent must have over 50% health remaining, sacrifice yourself with Blood Offering as final hit to end the round. * Totem This (Blood God Variation): Summon each Totem once, have Crystal Totem active, 30 seconds or less remaining on time, final hit must come from 2 Fist Uppercut. * Sawed Off (War God Variation): Saw Blade must be final hit of a 3
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dbkwik:mortalkomba...iPageUsesTemplate
abstract
  • Fatalities: * Be Mine! (Close): Down Back Forward 1. * Tight Squeeze (Close): Forward Back Forward Back 2. * Stage Fatality (Close): Forward, Down, Back, 1. Brutalities: * Kotally Awesome (Universal): Be at Sweep distance, final hit must come from God Ray or Sunlight. * Stick Around (Universal): Hit opponent with 5 Sunstones during match, be at Jump distance, final hit must come from Sunstone. * Offering (Universal): Opponent must have over 50% health remaining, sacrifice yourself with Blood Offering as final hit to end the round. * Totem This (Blood God Variation): Summon each Totem once, have Crystal Totem active, 30 seconds or less remaining on time, final hit must come from 2 Fist Uppercut. * Sawed Off (War God Variation): Saw Blade must be final hit of a 3 hit combo. * Dry Rub (Sun God Variation): Have level 3 of Sun God Choke or Moon God Choke, final hit must come from Sun God Choke or Moon God Choke.
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