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An Entity of Type : dbkwik:resource/ZmE9lffTDjKhzkRKy-XrvA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Definitely one of the most minimalistic maps ever made. And it's still a pretty tricky N level. Start by running right. Jump over the floorguard, and the mine. Keep in mind this level's physics: you need to jump early, for you can't stay over the floorguard very long. Keep heading left towards the switch, maybe getting some gold along the way. Flip the switch, and come back, jumping over mines and floorguards. Make your way to the terminal, and activate it. Finally, run to the left. Get a tad more gold as you make your final jumps over the floorguards, then reach the exit and beat the level.

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rdf:type
rdfs:label
  • 82-2
rdfs:comment
  • Definitely one of the most minimalistic maps ever made. And it's still a pretty tricky N level. Start by running right. Jump over the floorguard, and the mine. Keep in mind this level's physics: you need to jump early, for you can't stay over the floorguard very long. Keep heading left towards the switch, maybe getting some gold along the way. Flip the switch, and come back, jumping over mines and floorguards. Make your way to the terminal, and activate it. Finally, run to the left. Get a tad more gold as you make your final jumps over the floorguards, then reach the exit and beat the level.
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Name
  • Longest
dbkwik:n/property/wikiPageUsesTemplate
Episode
  • 82(xsd:integer)
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abstract
  • Definitely one of the most minimalistic maps ever made. And it's still a pretty tricky N level. Start by running right. Jump over the floorguard, and the mine. Keep in mind this level's physics: you need to jump early, for you can't stay over the floorguard very long. Keep heading left towards the switch, maybe getting some gold along the way. Flip the switch, and come back, jumping over mines and floorguards. Make your way to the terminal, and activate it. Finally, run to the left. Get a tad more gold as you make your final jumps over the floorguards, then reach the exit and beat the level. __NOEDITSECTION__
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