A skeletal creature is the reanimated bone structure of a formerly living creature. Necromantic magic powers the skeleton, forcing it back into a parody of its living self. Most skeletons are mindless automatons, servants of necromancers or other spellcasters, but a few possess some degree of sentience and free will. A skeleton is seldom garbed in anything more than the rotting remnants of any clothing or armor it was wearing when slain. A mindless skeleton does only what it is ordered to do; it can draw no conclusions of its own and has no iniative. Because of this limitation, its instructions must always be simple. A skeleton ordered to attack does so without pause and fights until destroyed. Every so often, a skeleton retains its intellect or develops sentience over long years of undeat
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