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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

In ADOM, when some items are used or equipped they do not become identified within the game until the PC does so by magical means; however, the player can tell what type of item they are by what happens as a result of using/equipping one.

AttributesValues
rdfs:label
  • Use-based identification
rdfs:comment
  • In ADOM, when some items are used or equipped they do not become identified within the game until the PC does so by magical means; however, the player can tell what type of item they are by what happens as a result of using/equipping one.
dcterms:subject
abstract
  • In ADOM, when some items are used or equipped they do not become identified within the game until the PC does so by magical means; however, the player can tell what type of item they are by what happens as a result of using/equipping one.
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