While active, a random monster around the player will become aggressive and attack. Only one monster will be aggressive at a time through the effect of this scrimshaw and it will only activate while not currently under attack. As such, while it can offer a low-intensity method of staying in combat for extended periods of time, it is not recommended for those choosing to use multi-target or area of effect weapons to kill masses of enemies.
| Attributes | Values |
|---|---|
| rdf:type | |
| rdfs:label |
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| rdfs:comment |
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| Strength |
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| dcterms:subject | |
| store |
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| Examine |
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| Tradeable |
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| Equipable |
|
| alchable |
|
| destroy |
|
| disassembly |
|
| Quest |
|
| kept |
|
| dbkwik:rune-scape/...iPageUsesTemplate | |
| dbkwik:runescape/p...iPageUsesTemplate | |
| Prayer |
|
| Stackable |
|
| Tier |
|
| Slot | |
| Magic |
|
| Name |
|
| Value |
|
| Members |
|
| Weight |
|
| Update |
|
| Armour |
|
| Class |
|
| Life |
|
| Accuracy |
|
| ID |
|
| Release |
|
| Damage |
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| Ranged |
|
| Requirements |
|
| abstract |
|