About: Overheats   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Certain weapons are prone to overheating, either because of poor design or because they fire unstable superheated ammunition. An unmodified roll to hit of 91 or higher causes the weapon to Overheat. When this happens the wielder immediately suffers a single hit from the weapon to his arm (left or right, depending on which hand he favours). Once the hit has been resolved the wielder must then make an Agility Test or drop the weapon as a Free Action. Whether or not the wielder drops the weapon, it must spend the following round cooling down and cannot be used. Weapons with this Special Quality never jam; and jam result indicates they Overheat instead.

AttributesValues
rdfs:label
  • Overheats
rdfs:comment
  • Certain weapons are prone to overheating, either because of poor design or because they fire unstable superheated ammunition. An unmodified roll to hit of 91 or higher causes the weapon to Overheat. When this happens the wielder immediately suffers a single hit from the weapon to his arm (left or right, depending on which hand he favours). Once the hit has been resolved the wielder must then make an Agility Test or drop the weapon as a Free Action. Whether or not the wielder drops the weapon, it must spend the following round cooling down and cannot be used. Weapons with this Special Quality never jam; and jam result indicates they Overheat instead.
dcterms:subject
abstract
  • Certain weapons are prone to overheating, either because of poor design or because they fire unstable superheated ammunition. An unmodified roll to hit of 91 or higher causes the weapon to Overheat. When this happens the wielder immediately suffers a single hit from the weapon to his arm (left or right, depending on which hand he favours). Once the hit has been resolved the wielder must then make an Agility Test or drop the weapon as a Free Action. Whether or not the wielder drops the weapon, it must spend the following round cooling down and cannot be used. Weapons with this Special Quality never jam; and jam result indicates they Overheat instead.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software