The fireteam starts in Foundry 113. There are three spinners in the area which require voltage to operate - in the center, and to the left and right of the central platform. Voltage may be gathered by Guardians coming into contact with glowing plates scattered throughout the area. Touching a charge plate will grant the Guardian a level of voltage, and four plates must be touched for the Guardian to reach maximum voltage. Once maximum voltage has been attained, it may be delivered to any spinner by standing in the ring around it and pressing square/X. If a Guardian collects any voltage and fails to collect more or deliver it to a spinner before the timer expires, they will die.
Attributes | Values |
---|
rdf:type
| |
rdfs:label
| - Wrath of the Machine (Raid)
|
rdfs:comment
| - The fireteam starts in Foundry 113. There are three spinners in the area which require voltage to operate - in the center, and to the left and right of the central platform. Voltage may be gathered by Guardians coming into contact with glowing plates scattered throughout the area. Touching a charge plate will grant the Guardian a level of voltage, and four plates must be touched for the Guardian to reach maximum voltage. Once maximum voltage has been attained, it may be delivered to any spinner by standing in the ring around it and pressing square/X. If a Guardian collects any voltage and fails to collect more or deliver it to a spinner before the timer expires, they will die.
|
difficulties
| |
dcterms:subject
| |
Quest
| |
dbkwik:destiny/pro...iPageUsesTemplate
| |
Rewards
| |
Name
| |
Type
| |
ultras
| |
majors
| |
Location
| |
abstract
| - The fireteam starts in Foundry 113. There are three spinners in the area which require voltage to operate - in the center, and to the left and right of the central platform. Voltage may be gathered by Guardians coming into contact with glowing plates scattered throughout the area. Touching a charge plate will grant the Guardian a level of voltage, and four plates must be touched for the Guardian to reach maximum voltage. Once maximum voltage has been attained, it may be delivered to any spinner by standing in the ring around it and pressing square/X. If a Guardian collects any voltage and fails to collect more or deliver it to a spinner before the timer expires, they will die. Each spinner requires four voltage deliveries to reach full power. Once a single spinner has reached this level, Vosik will spawn on the central platform and periodically teleport to other locations. Large Shanks called Voltage Eaters will appear and attempt to drain voltage from the spinners. Once all three spinners have been brought to maximum voltage, they will begin to produce SIVA charges, small bombs which guardians may pick up and throw at Vosik. With enough charge impacts his shield will fall, allowing him to be damaged for a short time. SIVA charges will continue to be produced during this period, and may also be used to damage him. This process must be repeated until Vosik's health drops to about 15%, at which point he will retreat and the entrance to next area will open.
|
is questsource
of | |
is Mission
of | |