About: Distracting Shot   Sponge Permalink

An Entity of Type : dbkwik:resource/alND47JuS924bQDLY3UW7w==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Full: If Distracting Shot hits, it interrupts target foe's action but deals only 1...13 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds. Concise: Interrupts an action. Interruption effect: interrupted skill is disabled for +20 seconds. Hits for only 1...13 damage. __TOC__

AttributesValues
rdf:type
rdfs:label
  • Distracting Shot
  • Distracting Shot
  • Distracting shot
rdfs:comment
  • Full: If Distracting Shot hits, it interrupts target foe's action but deals only 1...13 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds. Concise: Interrupts an action. Interruption effect: interrupted skill is disabled for +20 seconds. Hits for only 1...13 damage. __TOC__
  • Distracting Shot is a hunter ability learned at level 52, providing a shot that distracts the target by taunting it.
Requirement
  • wielding crossbow, light blade, or sling
Level
  • 52(xsd:integer)
  • 58(xsd:integer)
Summary
  • The target is stunned.
Attack
  • Dexterity vs. AC. If the user has the Cunning Sneak option of the Rogue Tactics class feature, was hidden at the time of the attack, and has superior cover or total concealment, the user can make a Stealth check to remain hidden.
dcterms:subject
debuff
Cast Time
  • Instant
Hit
  • "1[W] + Dexterity modifier damage. Until the end of your next turn, the target grants combat advantage to one of your allies adjacent to it."
gcd
  • Short
  • 1.0
Affects
  • Single opponent
Cooldown
  • 50(xsd:integer)
  • 8.0
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Range
  • 25(xsd:integer)
  • 40(xsd:integer)
  • 40.0
  • ranged weapon
Origin
  • rogue attack 1
Discipline
  • Tricks
Name
  • Distracting Shot
  • distracting shot
Type
  • Offensive
  • Constant
  • 遠隔スキル
debuff dur
  • 6.0
debuff desc
  • Distracted.
Ability
  • +xx 気力
  • ダメージを受けた2秒後、100%の確率で放心状態が壊れます
  • 標的を10秒間放心状態にします
Keywords
Duration
  • 45678(xsd:integer)
Class
Description
  • 6.0
  • 目標を放心させる矢を使うことができます
  • A random shot distracts the opponent, who fails to react.
Cost
  • 75100125150175(xsd:double)
Characteristic
  • The Archer's Art
Notes
  • Stuns are useful in incapacitating a threat for a period of time. This allows the Archer's allies to focus on one target or escape. As with all stuns, attacking a stunned target will cancel the effect. Distracting Shot does no damage and cannot be cast on targets buffed with Divine Intervention. Documented Changes: *Version 1.10.9: Duration reduced to 4-8s. Cooldown reduced to 50s. Mana cost reduced.
School
Casting
  • 1(xsd:integer)
Target
  • one creature
Action
  • standard
Focus
  • 1(xsd:integer)
Position
  • 9(xsd:integer)
Usage
  • encounter
Quote
  • "Hey! Catch!"
Requirements
  • Requires Ranged Weapon
Resistance
  • 物理
recover
  • 3(xsd:integer)
abstract
  • Full: If Distracting Shot hits, it interrupts target foe's action but deals only 1...13 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds. Concise: Interrupts an action. Interruption effect: interrupted skill is disabled for +20 seconds. Hits for only 1...13 damage. __TOC__
  • Distracting Shot is a hunter ability learned at level 52, providing a shot that distracts the target by taunting it.
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