About: The Sarcophagus/Walkthrough   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Move out of the initial room and head east - soon you'll notice a passage leading further south; beware, it has a Gauss sniper at the end of it - he can be hard to see, even if you have nightvision - if he doesn't spot you, you can always get out your binoculars and pinpoint his exact position with that. Deal with him and move south.

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  • The Sarcophagus/Walkthrough
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  • Move out of the initial room and head east - soon you'll notice a passage leading further south; beware, it has a Gauss sniper at the end of it - he can be hard to see, even if you have nightvision - if he doesn't spot you, you can always get out your binoculars and pinpoint his exact position with that. Deal with him and move south.
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abstract
  • Move out of the initial room and head east - soon you'll notice a passage leading further south; beware, it has a Gauss sniper at the end of it - he can be hard to see, even if you have nightvision - if he doesn't spot you, you can always get out your binoculars and pinpoint his exact position with that. Deal with him and move south. Move into the next hallway proceed north and then east - soon you'll come to an opening to the north - careful, beyond there is a room which has numerous solders in it. Deal with most of them, but before you proceed that way, move further east; there may be two solderis ahead so proceed with caution. Moving south you'll see another room - the area ahead is very radioactive so watch for the icon and use antirads and medkits (or bandages) as appropriate. Just inside the door, to the south, you'll notice a ladder going down - it'll take you to the bottom floor. Head down and find the stash box and a wooden crate. Search the stash to find some antirads, ammunition, bandages, medkits and the Exoskeleton armor. Break the box to find some good artifacts. Move up again; there is another box here containing some ammunition. Once you got what you need, head back into the hallway. Move back to the path going north and slowly head into the room - you may have dealt with the majority there, but there is likely still a couple of soldiers remaining. One of the soldiers here is carrying the FT 200M - a solid assault rifle with an excellent firing rate and an integrated grenade launcher. If you still carry the GP 37 or a similar rifle you may consider replacing it; as already mentioned I usually stick to the Vintar. Also, whether you like the FT is pretty much up to personal preference. Move west, into the hallway and follow that south until you come to a room with stairs going up. There are soldiers about so proceed with caution.
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