In Europa Universalis II, the population scale factor (PSF) is a multiplier used in the computation of production income and generated trade. The PSF is determined by the level of the trading post or colony, or the population of a city. For trading posts, the population scale factor is the trading post's level, plus 4, divided by 10. That is: TP Level PSF 1 0.5 2 0.6 3 0.7 4 0.8 5 0.9 6 1.0 For colonies, the population scale factor is just the colony level divided by 10. Thus it ranges from 0.1 to 0.9:
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| - Population scale factor (Europa Universalis II)
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| - In Europa Universalis II, the population scale factor (PSF) is a multiplier used in the computation of production income and generated trade. The PSF is determined by the level of the trading post or colony, or the population of a city. For trading posts, the population scale factor is the trading post's level, plus 4, divided by 10. That is: TP Level PSF 1 0.5 2 0.6 3 0.7 4 0.8 5 0.9 6 1.0 For colonies, the population scale factor is just the colony level divided by 10. Thus it ranges from 0.1 to 0.9:
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| abstract
| - In Europa Universalis II, the population scale factor (PSF) is a multiplier used in the computation of production income and generated trade. The PSF is determined by the level of the trading post or colony, or the population of a city. For trading posts, the population scale factor is the trading post's level, plus 4, divided by 10. That is: TP Level PSF 1 0.5 2 0.6 3 0.7 4 0.8 5 0.9 6 1.0 For colonies, the population scale factor is just the colony level divided by 10. Thus it ranges from 0.1 to 0.9: Population PSF 1-199 0.1 200-299 0.2 300-399 0.3 400-499 0.4 500-599 0.5 600-699 0.6 700-799 0.7 800-899 0.8 900-999 0.9 Finally, for cities the population scale factor is a logarithmic function of population, according to this table: Population PSF 1000-5000 1.0 5001-10000 1.1667 10001-20000 1.3333 20001-40000 1.5 40001-80000 1.6667 80001-200000 1.8333 200001+ 2.0
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