About: Inverted Bloons   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Inverted bloons are bloons that have their own special properties like camo and regen. Inverted bloons release 2 of the bloons a class lower than them. They first appear on round 45 as 12 rainbow inverted bloons and then they appear on rounds randomly afterwards. EX: ZOMGs only release 2 BFBs, but a zebra releases 2 blacks and 2 whites, which each release 2 pinks as normal, but the pinks release 2 yellows, and so forth. But, the colors are inverted, so reds look the opposite of their normal colors, same as the rest of the bloons. This only works with the standard bloons, except DDTs. The inverted red actually just releases 2 red bloons. The only downside to the inverted bloons is that they are as slow as a red (making reds and leads the same speed as before) and the ZOMG is fully affected

AttributesValues
rdfs:label
  • Inverted Bloons
rdfs:comment
  • Inverted bloons are bloons that have their own special properties like camo and regen. Inverted bloons release 2 of the bloons a class lower than them. They first appear on round 45 as 12 rainbow inverted bloons and then they appear on rounds randomly afterwards. EX: ZOMGs only release 2 BFBs, but a zebra releases 2 blacks and 2 whites, which each release 2 pinks as normal, but the pinks release 2 yellows, and so forth. But, the colors are inverted, so reds look the opposite of their normal colors, same as the rest of the bloons. This only works with the standard bloons, except DDTs. The inverted red actually just releases 2 red bloons. The only downside to the inverted bloons is that they are as slow as a red (making reds and leads the same speed as before) and the ZOMG is fully affected
dcterms:subject
abstract
  • Inverted bloons are bloons that have their own special properties like camo and regen. Inverted bloons release 2 of the bloons a class lower than them. They first appear on round 45 as 12 rainbow inverted bloons and then they appear on rounds randomly afterwards. EX: ZOMGs only release 2 BFBs, but a zebra releases 2 blacks and 2 whites, which each release 2 pinks as normal, but the pinks release 2 yellows, and so forth. But, the colors are inverted, so reds look the opposite of their normal colors, same as the rest of the bloons. This only works with the standard bloons, except DDTs. The inverted red actually just releases 2 red bloons. The only downside to the inverted bloons is that they are as slow as a red (making reds and leads the same speed as before) and the ZOMG is fully affected by abilities. Inverted Bloons 2.jpg Sorry pic is small. Click the link for a close up.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software