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An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Food

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  • Food levels go from 1 to 9,999 and decline quickly, so it is wise to keep food levels above 100 at all times by purchasing often when in a town. Reaching 0 food means instant death (but reincarnation is allowed). Rations are cheap, but consumed rapidly when traversing the surface world. While in the various dungeons, food levels do not decrease; however, one must be wary of the gremlins, who can pilfer half an adventurer's food each turn they are adjacent. Food consumption changes depending on the mode of used:
  • The photos above are animal orbs that do something related to food. Food is an item that can restore the player's health meter. They can be found throughout the game by destroying objects such as grass or statues, by opening chests, or by defeating enemies, among other methods. The amount of life gained from a food item is affected by the character's total amount of HP and by the level of his Defense stat.
  • Conventional medicine has mostly failed to recognise this threat to public safety, going so far as to advocate its consumption. Alternative medicine, however, is well aware of the dangers of food, and alternative doctors never allow their patients to eat it. As food is everywhere, the difficulty of avoiding it discourages many from following through with alternative treatments, and they go back to conventional doctors who rely on old-fashioned cutting, burning and slashing.
  • Food is your avatar's daily sustenance. You need to consume two hunger points per day to survive. All food and stat food offer either 1 or 2 hunger points. Stat food also gives bonuses to your avatar's stats depending on the type. Food can be purchased at a Town Market, County Fair or in a tavern.
  • Image:Civony food.jpgAgriculture is the basic factor that shape human society. In the ancient time, humans being were fed by hunting and gathering. However, for most of the time, they failed to hunt anything, and gathering food was based in seasonal conditions. Gradually, they started to keep their own Farm fields which offered more regular supply to their families. Food is the fundamental element of human civilization. One of four basic resources used in game. The others are lumber , stone, and iron.
  • Food represents the resources required by the population of a planet. Food is produced in quantities of megatons/week, with each megaton being able to feed 1 billion people. A colonized planet automatically produces 8 megatons per week, so once a population reaches 6 billion people more food must be supplied if the population is to grow. Home planets generate 12 megatons/week (16 MT in DA patch 1.61), allowing population to hit 12 (16) billion without additional farms. Population will decrease (due to starvation) if you are unable to supply a megaton of food for each billion of population. Additional food is generated by farms.
  • Self-Service-Restaurant "Pfalzgraf" Restaurant "Burgschänke" Holly Snack Snackpoint Stormship Snack (Sturmschiff Snack) Devils Snack (Teufels Snack) Candy-Shop at the exit Tonsill-Booth (Sweet Dream -- Süßer Traum) at "Pfälzer Dorf" Camp Kitchen Camp Bakery __
  • Food is the thirty-third episode (first part of the seventeenth episode) of Season 1 of The Mr. Men Show.
  • Food is any edible item. If you do not eat, you will starve! Make sure you eat everyday to avoid starvation. A cooked cut of meat, flat rye bread, or a large fish will decrease your hunger by about half the bar, whereas eating a small fish, blanched mushrooms, or berries will only relieve a little bit of hunger. Food will spoil over time. Eating spoiled food will cause you to become sick, and may even cause death if you eat enough of it. Food could be broadly divided into four categories: Meat, fish, flour based and plants.
  • Food refers to substances consumed to support life. Among civilized species, food is often consumed during meals.
  • Food is the main soruce of a meal that is consumed by anything living organsims.
  • Food units are consumed when the adventurers are resting. Without any Food, the party is unable to rest. Resting is important as it enables the part to recover both Health and Mana.
  • Food is a recurrent item in the The Legend of Zelda series. Food is also known as Bait or Enemy Bait as an item from The Legend of Zelda.
  • Your party will eat every 14 hours, with every unit of food quantity feeding 3 troops. In With Fire & Sword, these numbers have been adjusted slightly to every 6 hours and 10 troops per quantity. If you have multiple types of food in your inventory, your party will split the consumption between the available foods. So if you have 15 men (needing 5 quantities of food), and had one item of Bread and one item of Smoked Fish, then it will be split between the two items as evenly as possible. For example, consuming 2 quantities of bread and 3 of fish.
  • Food is any substance, usually composed of carbohydrates, fats, proteins and water, that can be eaten or drunk by an animal, including humans, for nutrition or pleasure. Most settlements in the twenty-first century live on food produced through farming, fishing, and ranching. Cuisine ranges from area to area in ways of preparation and cooking methods.
  • The UK is well known for it's international range of food. These days there is a range of superb restaurants owned by people such as Gordon Ramsay and Jamie Olliver also. Indian food is probably the most popular takeaway meal and butter chicken was actually invented in the UK. The UK is also famous for it's kebabs which are often eaten after a night out on the town.
  • __NOWYSIWYG__ Food is a necessity among the survivors, just like for every living human. One must eat to stay alive and energized, or one will gradually grow weaker until they suffer a slow and painful death by starvation. Staying nourished is getting increasingly harder in this new world, especially when you train yourself a lot by killing zombies, as that requires a lot of energy, proteins and other minerals have become quite rare since the outbreak.
  • Food is a category of items which are used to regenerate health, magic points or give buffs.
  • A variety of food featuring Thomas & Friends branding has appeared, including yogurt, cheese, fruit, birthday cakes, spaghetti shapes, baked beans, Easter eggs, Pez dispensers, surprise eggs and Advent calendars. These are aimed at young children and often feature a variety of characters on the packaging.
  • Food is a gameplay feature in Saints Row and Saints Row 2.
  • Players must constantly be gathering food for creating units, researching technologies, sending shipments, and advancing their empire through all the Ages.
  • Food is essential for survival any living creature. It influences the state of hunger. Food can be eaten raw or prepared from animal meat, fishes, salt and other ingredients. Most common food between adventurers are food rations and travel provisions.
  • You can buy food in several open markets in Hong Kong, as well as Supermarkets of various kinds. Generally you can distinguis between the following types of markets: * Large Supermarket chains * Wellcome * Park'n'Shop * Exclusive, Expensive Supermarkets in Malls and Shoppingcenters * Olivers Delicatessen * City Super * Great Food Hall * Independent Shops gathered Markets * Soho Market
  • Food does not heal the same as in RuneScape. As a general guideline, most food in DarkScape heals 1/10 of what it does in RuneScape, though there are exceptions. Additionally, the life points of higher level food scales to the player's constitution level. This is a table with food and their healing values:
  • Food is a resource in the godfather 5 families. Its one of the 4 main resources. Along with the other resources its used to build buildings. It also required for upgrading the cooking research higher.
  • Food is a type of item in shadowtale. It is not required to be eaten/used to survive. it only acts as if it were a "Health potion" in other games. most food required that when your use it your character needs to remain inactive for 10 seconds to gain the full health regeneration of the item.
  • This wiki page is for great food ideas, information for gourmets, food-deliciousness ... what you want to teach and learn about food ...
  • Consuming food gives the commander a stat bonus over a finite period of time. One unit of food will provide a stat bonus for 1 day. Food can be purchased from Mech Donald's. The food currently available, and their effects, are shown below
  • Food items are plentiful in both S.T.A.L.K.E.R. games, and include sausages, loaves of bread, and "Tourist's delight" preserves.
  • This is going to be an article on the food of the Pacific Northwest. See also Restaurants.
  • Little Miss Calmaity gives Mr. Quiet his wrong order, but, he wants a water at a fast-food restaurant called "Mr. Bounce's Bean Burger", Little Miss Naughty puts a plastic bug into Mr. Nervous's salad, Mr. Persnickety and Mr. Happy goes to a drive-in restaurant, but, Mr. Messy joins in, Mr. Nosy and Mr. Small don't help Mr. Grumpy picks kinds of food from a vending machine, Mr. Lazy gets a monkey for his first day of job to flap all the nut pattys. Cameos: Mr. Stubborn Mr. Scatterbrain Little Miss Daredevil Mr. Strong Little Miss Scary
  • Food has a dangerous history.
  • Food is a plot item in Dragon Age: Origins.
  • Food is a type of item.
  • Food is essential for the villagers to survive.
  • Food was a Toothbrush Salesman in the U.S.A.
  • Food is a group of items that restore certain amounts of health when eaten. Most foods are surpassed by potions in the amount that they heal, making potions the better, but more expensive alternative.
  • Much of Remnant's food is the same as or similar to food found in real life, though Remnant has its own brand names.
  • Food is a collectible resource added in Update 0.4.0 that restores the Player's Hunger. Food is a necessary resource in order to survive.
  • Each Food type has a different time representing how long it lasts (the time is represented by a bar in the center of the log, Funghi will only grow while the Food remains). Each Food type also has a different star rating, this rating represents the speed of growth that the Food promotes and is the inverse of the time. The original game had a NP value for each of the Food types, while in Seasons and Deluxe all Food types were free to use.
  • This item immediately heals you upon pick up.
  • We all need to eat food.
  • The food page differs from the restaurant page in that it lists the different kinds of foods available in Las Vegas. Pages for kinds of foods will then have suggestions on where to go for that kind of food. * Buffets * Burgers * Desserts * Donuts * High Tea * Pizza * Shrimp Cocktail * Steak Specials * Sushi * Vegetarian Food
  • Food is a type of an Item that can be eaten by either Neku or his partner. A food item is described by: * number of Bytes required to digest * immediate effect on sync rate * effect after digestion is complete * degree of like/dislike by each character
  • Food is a vital factor in settlement development in Civilization and Colonization games. Generally each worker needs two food units per turn, and some of the travelling units supported by a city need one or two.
  • Food plays a vital role in RuneScape Classic as is used to restore some of the Hits of a player if they are hurt. There are no requirements to eat any of the food but raw food must be cooked using the cooking skill, each requiring a specific cooking level to cook and each restores a specific amount of Hits when eaten. To eat a piece of food, players must simply click it. Unlike RuneScape 2, food cannot be eaten in while in combat. Instead, players must retreat after 3 rounds of combat and then eat.
  • Food (letterlijk vertaald 'voedsel') zijn items in Super Smash Bros.. Zoals de naam al doet vermoeden is het voedsel, en daar komt het in het spel ook op neer. Food helpt je om je schade met een paar procenten te verlagen. Er zijn heel veel aparte stukken Food, en ze komen dan ook massaal voor in Party Balls. Food verlaagt je schade meestal met niet meer dan 8%, dus pak alleen food als het echt noodzakelijk is.
  • On syrnia there are no healing potions or any magic healling abilities. Players heal themself by eating food. Edible food on syrnia comes on 2 forms: * Cooked (baken included to) * growth food
  • A comida é automaticamente consumida, uma vez por dia. Certifica-te que não deixas esgotar o stock; caso contrário a tua wellness diminuirá 5% por cada dia sem comida. Quando consomes uma unidade de comida, a tua wellness aumenta x%, sendo que x representa a qualidade da comida consumida. Se o teu stock de comida estiver esgotado serás avisado por email que tens de adquirir mais comida; caso contrario a tua wellness diminuirá. Quando a tua wellness chegar ao 0, o teu cidadão do eRepublik morre e da próxima vez que fizeres login serás informado e terás oportunidade de ressuscitar o teu cidadão usando o botão 'Revive'. Como consequências, as skills do teu cidadão descerão uma unidade e ficarás sem PTE na tua conta.
  • Food eli ruoka on tavara, mitä syödään RuneScapessa. Se palauttaa sinun elämänpisteitä. Ruoka on eräs RuneScapen tärkeimmmistä asioista. RuneScape Classicissa ei voinut syödä taistelun aikana, mutta se muutettiin. Ruokaa on vaikka kuinka monia erilaisia RuneScapessa. Ilmaispelaajien suosituimmat ruuat ovat: Tuna ja Lobster, kun taas jäsenten suosituimmat ruuat ovat Shark, Manta ray ja Monkfish. Ennen Grand Exchangen tuloa kaikki ruoka piti hankkia joko itse, tai ostaa muilta kalliilla hinnalla, joten ennen tyydyttiin vähempään, kuten trouttiin ja salmoniin, joita pystyy kalastamaan. en:Food Luokka:Ruuat Luokka:Tavarat
  • Food is a type of item that is used to restore HP. There are plenty of food items, used to restore different amounts of HP. You can buy food from special NPCs, Player Shops, or you can sometimes acquire it as a drop from a monster when you defeat it. The more expensive the food item is per unit, the more it heals.
  • Food refers to edible items Naija can consume or combine to produce certain effects. While the player has an unlimited number of different slots for each food, each slot can only hold up to 8 pieces. Additional food will not be added to the player's inventory if the slot is maxed out, and will disappear if picked up. __TOC__
  • Food is a resource in Empire Earth. 6 citizens are allowed to gather at a foraging patch at a time. Food can also come from granaries. Once the granary and all of its farms have been built, at least one citizen will automatically start farming. Only one citizen can forage on one farm at a time.. There is 8 farms in a granary so granaries are better ways of getting food for they have more farms.
  • Food is a pretty common item in the Suikoden series. Although food is usally discovered as being dropped by enemies, at some point, a chef will be able to prepare different dishes, on demand. Food is typically better than medicine because it may restore more HP, cost less, come in larger packages, and/or add or remove status effects. Food can also sometimes be used as an offensive weapon.
  • Food is used to replenish Health, Stamina, and Mana, as well as provide buffs to the character that consumes it. Most food that can be crafted will use the Cooking skill alone, but better variants of many foods will require Alchemy as well.
  • There are a variety of different food items that give differing amounts of health.
  • A food is any edible item (besides an mana fluid or life fluid) that will regenerate Hit Points and Mana Points for a specific number of seconds each. There are several types of food. Some examples of food are the common Ham and Meat to the more classy Salmon and Coconut. __NOEDITSECTION__
  • Villagers cannot die from a lack of food. However, they become slower and less efficient without food, and will also become much less happy and faithful, making them more likely to leave your settlements or defect to another god. It's still a good idea keeping the villagers fed, as they'll stop whatever they're doing to obtain food; plus it keeps them happy and more faithful, making it harder for enemy gods to impress them. They will also work harder when well-fed.
  • Food is a vital substance for Sims to consume, as it replenishes their hunger need. Over time, a Sim's hunger need will deplete. In the long run, not consuming food will cause a Sim to die of starvation. Throughout the series, food comes in a number of varieties, such as cooked meals, instant meals, snacks, and raw ingredients. Initially, food only served as a purpose to replenish a Sim's hunger. Later series enhanced the mechanism of food, such as requiring ingredients for cooking, changing a Sim's fitness and body shape, and giving special effects and benefits to Sims who eat certain food.
  • Food is a commodity. It is produced in Space Farms or class M planets. Starbases and most buildings require it for upkeep.
  • Food items can be eaten by Pokémon and restore the belly stat.
  • Anything edible. Yes, Joe That includes Cocoa Puffs. Food is officially a threat to America (due to E.Coli-tainted spinach). It is to be avoided like the plague! The only safe food is, of course, the Soylent Corporation's food replacement product, Soylent Green. ALL HAIL SOYLENT GREEN! Hail! Don't you know that soylent green is people!!!!
  • Food ist eine Möglichkeit (des weiteren gibt es noch Rettung durch den Skill Heal des Assisten, sowie Pillen, die ähnlich wie Food funktionieren, jedoch höhere HP-Raten regenerieren und längere Cooldown-Phasen aufweisen), HP sofort (im Kampf) wiederherzustellen. Es kann entweder beim NPC gekauft werden oder ist als Drop von Monstern erhältlich. Die Cooldownzeit (Zeit, nach der man es wieder verwenden kann) ist vom Food abhängig und wie viel HP es regeneriert (Prozentual).
  • Since the Diaspora, Jews have lived in many different places around the world. Like "American" food, the result is a culinary mix. Ingredients that were available in one place were not always available or affordable in another location, so recipes were adjusted. Some items were adjusted to meet the dietary rules of kashrut. Other dishes became associated with certain holidays.
  • This article is a complete list of all types of food in ADOM. Note that satiation values listed are for uncursed food; blessed food gives 125% satiation and cursed food gives 50%. Corpses, apples, and raw meat are susceptible to rotting. The process of rotting means the item is changing its B/U/C status for the worse. If rotting food starts at or reaches cursed status, the next step is to disappear completely. Cooking food not only doubles its satiation value, but reduces the speed at which it rots. Rotting is also temporarily suspended while the PC is performing multi-turn actions such as eating or changing body armor; this behavior allows a PCs to keep valuable corpses in their preferred state long enough to eat by repeatedly performing these actions until he or she becomes hungry.
  • Food is an item mainly originating from the Kirby series as a healing item that normally restores health. Food also appers as an important healing item.
  • A food is any edible item that will regenerate Hit Points and Mana Points for a specific number of seconds each. There are several types of food. Some examples of food are the common Ham and Meat to the more classy Salmon and Coconut.
  • Foods are items needed to feed the player's dog/cat.
  • After the crash of Flight 815, the survivors' main sources of food are fruit collected from the jungle, fish from the ocean, and leftover DHARMA food from the Swan or from the supply drop.
  • Food can refer to: * Animal Food, food for animals * Food (guests), food for human consumption
  • It is generally considered advisable to pack your own food. Many authors do not take time for proper description, and the results can be somewhat... disappointing. Some continua, however, provide very good food for agents who can find the time to snag a meal there. Notable examples are the food in Mossflower (especially Redwall Abbey), any feast at Hogwarts, and the banquet served at Rivendell. It is, however, a bad idea to take food that will be missed.
  • Food, commonly known in the games as Produce, is widely available in Albion. Not only does it restore your health, but sometimes it can provide other benefits such as Strength, Skill, and Will experience or changing the time of day. There are numerous types of food, such as fruits & vegetables, meat, fish, nuts and alcoholic beverages. As with all items, some are rarer than others.
  • Potions returned in later Crystal Chronicles titles, but food was still around to restore HP and restore SP. Food and drinks were implemented to give the game more realism, in contrast to the traditional Final Fantasy method of restoring energy with bottled Potions and other medicinal items.
  • A food is any edible item that will regenerate Hit Points, Mana Points, Stamina or Soul Points for a specific number of seconds each. The duration of the regeneration depends on your current level of Lupol. There are several types of food. Some examples of food are the common Shrimp and Meat to the more classy Salmon and Coconut.
  • Food is what gives you energy to make Yahoo! Widgets.
  • Food is a healing item in Skylanders: Spyro's Adventure. They are found in levels either lying around, in wooden containers, or dropped by defeated enemies. Although they comes in many versions, from watermelons to Chinese take-outs, they always restore 120 health points to the Skylander eating them. Food can not be found in the Ruins.
  • However, currently in Pirates of the Caribbean Online, there is not a regular equipment version of food. It is assumed that the pirate eats aboard his ship or in towns, since their health regenerates automatically.
  • Food (also known as Dinner) is an item in Wolfenstein 3D and Spear of Destiny that restores 10 health points. In most of the maps (except for Boss ones), Food is the most common healing item.
  • Food is a recurring consumable item in The Elder Scrolls items that temporarily alter the player's stats. This could mean replenishing or increasing one's maximum Health, Stamina, or Magicka, or changing other aspects such as magic resistance, or bolstering attributes. Meat, bread, and sweetrolls are common food items.
  • Food is a major necessity within the isle because it determines who lives and who dies within the island because without food the player will slowly die until they can find it.
  • Food, as with all matter within the Matrix, is a program simulating reality by sending electrical signals directly to the human brain (that is, a person eating in the Matrix is given the full sensory impression that it is real food). In the real world, food is of limited availability. Simulated food in the Matrix gives humans the illusion of taste, smell, and nourishment. Even redpills who know they are not actually digesting this food often still enjoy the sensation of it. However, sometimes specially coded food items are created that function as basically "power ups" within the Matrix.
  • A food is any edible item that will regenerate Hit Points and Mana Points for a specific number of seconds each. The maximum amount of time you may regenerate Hit Points and Mana Points is 20:00 (twenty minutes), if you attempt to eat food which would put you over that duration you will get a message saying you are full. There are several types of food. Some examples of food are the common Ham and Meat to the more classy Salmon and Coconut.
  • Food is an item that first appeared in Super Smash Bros. Melee. It doesn't appear in Super Smash Flash, though it does appear in the game's sequel. Different food heal different damage percentage and there are many varieties of Foods.
  • food is a very simple item that gives back health.from pancakes to sushi,food has multiple sprites that are chosen randomly. here is a list of food from brawl and ideas of mine. chocolate bar, ice cream, lollipop, grapes, drumstick, hamburger, orange juice, watermelon, cantaloupe, cake, a strange dessert in a cardboard sphere and looks like a cupcake., etc ideas: pancakes bbq stick potato chips soda mint lobster TBA Trivia:the sprites are actually real life pics cropped into the game.
  • Food is an item that can be eaten, either by a player character or by a hunter pet.
  • A list of different foods eaten by companions. It is important to keep companions fed. Without food a companions affection will decrease and it will not recharge its energy each day. If left unfed for an extended period of time, it will return to its egg. A companion can hold a maximum of 15 food in its inventory at any given time. In addition the player inventory can hold 30. A companion is unable to eat food in the player inventory.
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