About: Green Skull Dragon   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This is the first dragon enemy introduced into the game. This enemy is a fairly weak enemy, and it does not have a high AT, so this creature wouldn't be a threat to strong characters. Letting melee characters stand below this enemy for a long time is not recommended, as they cannot reach it unless it is near the ground. Ice weapons will help ranged characters hit this enemy easier. It is highly advised for teams with a Priest to grind this enemy for its Long Staff 1, as its range will be helpful for the stage.

AttributesValues
rdfs:label
  • Green Skull Dragon
rdfs:comment
  • This is the first dragon enemy introduced into the game. This enemy is a fairly weak enemy, and it does not have a high AT, so this creature wouldn't be a threat to strong characters. Letting melee characters stand below this enemy for a long time is not recommended, as they cannot reach it unless it is near the ground. Ice weapons will help ranged characters hit this enemy easier. It is highly advised for teams with a Priest to grind this enemy for its Long Staff 1, as its range will be helpful for the stage.
Head
  • Skull Skull
Attack
dcterms:subject
Drops
head colour
  • 98(xsd:integer)
Agi
  • 20(xsd:integer)
peak exp
  • 150(xsd:integer)
body colour
  • 666666(xsd:integer)
peak lvl
  • 10(xsd:integer)
ExpAGI
  • 38(xsd:double)
LV
  • 10(xsd:integer)
dbkwik:danball/pro...iPageUsesTemplate
Gold
  • 40(xsd:integer)
Range
  • 80(xsd:integer)
Movement
  • flying
Name
  • Green Skull Dragon
N
  • 1(xsd:integer)
Exp
  • 150(xsd:integer)
Link
  • Green Skull Dragon
at
  • 1(xsd:integer)
Species
  • Dragon
Icon
  • Green Skull Dragon.png
to
  • 20(xsd:integer)
from
  • 1(xsd:integer)
IMG
  • Green Skull Dragon.png
LP
  • 90(xsd:integer)
Location
  • Grassland 3
abstract
  • This is the first dragon enemy introduced into the game. This enemy is a fairly weak enemy, and it does not have a high AT, so this creature wouldn't be a threat to strong characters. Letting melee characters stand below this enemy for a long time is not recommended, as they cannot reach it unless it is near the ground. Ice weapons will help ranged characters hit this enemy easier. It is highly advised for teams with a Priest to grind this enemy for its Long Staff 1, as its range will be helpful for the stage.
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