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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Then the player would press the "A" button to ring a bell, which would summon a new plate of food. A flag is shown behind each player to mark how many plates of food have been eaten. The further up the flag is, the closer the player is to winning.

AttributesValues
rdfs:label
  • All You Can Quaff
rdfs:comment
  • Then the player would press the "A" button to ring a bell, which would summon a new plate of food. A flag is shown behind each player to mark how many plates of food have been eaten. The further up the flag is, the closer the player is to winning.
dcterms:subject
abstract
  • Then the player would press the "A" button to ring a bell, which would summon a new plate of food. A flag is shown behind each player to mark how many plates of food have been eaten. The further up the flag is, the closer the player is to winning.
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