About: Spread Shot   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

As you upgrade it from the Triple Shot, this tank shrinks the side cannons and adds eight more (four are added on each side), between the side-most and center cannons, giving a total of eleven barrels. The two side cannons are covered by the other additional barrels, whilst the center cannon stays layered on the top of all of them.

AttributesValues
rdfs:label
  • Spread Shot
rdfs:comment
  • As you upgrade it from the Triple Shot, this tank shrinks the side cannons and adds eight more (four are added on each side), between the side-most and center cannons, giving a total of eleven barrels. The two side cannons are covered by the other additional barrels, whilst the center cannon stays layered on the top of all of them.
  • Spray bullets over a large area. Consumes 5 bullets per use. Requires a Shotgun Class Weapon.
  • When you're fighting a group of Mooks, sometimes, a rocket launcher or a machine gun may not be be able to cut it, as the enemies are far too spread out. The Solution? The Spread Shot! The spread shot can come in three different flavours: Initial Burst: The attack is fired out in a spread of bullets forward, usually in a uniform spread. This makes it easier to hit enemies spread out too far. Furthermore, these attacks can usually be shotgunned into a larger Mook, possibly causing more than three times the damage. If you are doing this with a bow, you are doing a Multishot.
Level
  • 10(xsd:integer)
castdelay
  • N/A
SP cost
  • 10(xsd:integer)
skillicon
  • Spread_Attack.gif
dcterms:subject
dbkwik:all-the-tro...iPageUsesTemplate
dbkwik:allthetrope...iPageUsesTemplate
dbkwik:diep-io/pro...iPageUsesTemplate
Previous
Tier
  • 4(xsd:integer)
Name
  • Spread Shot
Type
  • Offensive
dbkwik:diepio/prop...iPageUsesTemplate
dbkwik:p-ro/proper...iPageUsesTemplate
dbkwik:pro/property/wikiPageUsesTemplate
Prerequisite
  • Full Blast Lv. 5
Classes
  • Gunslinger
Title
  • Spread Shot
ID
  • 47(xsd:integer)
Target
  • Ground
NEXT
  • None
Barrel
abstract
  • As you upgrade it from the Triple Shot, this tank shrinks the side cannons and adds eight more (four are added on each side), between the side-most and center cannons, giving a total of eleven barrels. The two side cannons are covered by the other additional barrels, whilst the center cannon stays layered on the top of all of them.
  • Spray bullets over a large area. Consumes 5 bullets per use. Requires a Shotgun Class Weapon.
  • When you're fighting a group of Mooks, sometimes, a rocket launcher or a machine gun may not be be able to cut it, as the enemies are far too spread out. The Solution? The Spread Shot! The spread shot can come in three different flavours: Initial Burst: The attack is fired out in a spread of bullets forward, usually in a uniform spread. This makes it easier to hit enemies spread out too far. Furthermore, these attacks can usually be shotgunned into a larger Mook, possibly causing more than three times the damage. If you are doing this with a bow, you are doing a Multishot. Spray Burst: Only one bullet is fired out at a time, but in rapid succession. Unlike an ordinary machine gun, the shots are spread out a lot more. Exploding Shot: The player fires out an initial shot. When it hits an enemy or a wall (or given enough time), a burst of shots come out and the initial projectile disappears. Recursive Ammo can be this. Usually, this sort of attack can lead to a Game Breaker weapon, especially in games where most of the mooks die in one hit, such as the Spread shot in the original Contra. In other cases, getting point-blank to the enemy and firing will result in very fast kills (though this is usually suicidal for the inexperienced). The problem arises in games where each individual shot is weak, and therefore, a point-blank shot may actually be the best option.
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