About: Link Skill   Sponge Permalink

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A Link Skill is a skill some jobs have as a starting skill, Such as the Nova, Zero, and even the Cygnus knights. Unlike most skills, Link Skills can be shared or "linked" between characters once the character reaches Level 70. However the following rules apply: Most Link Skills have 3 levels. * Level 1 is given when character is made * Level 2 is given when character is at Level 120 * Level 3 is given when character is at Level 210 The following is a list of all 16 Link Skill Levels, ordered alphabetically from job

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  • Link Skill
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  • A Link Skill is a skill some jobs have as a starting skill, Such as the Nova, Zero, and even the Cygnus knights. Unlike most skills, Link Skills can be shared or "linked" between characters once the character reaches Level 70. However the following rules apply: Most Link Skills have 3 levels. * Level 1 is given when character is made * Level 2 is given when character is at Level 120 * Level 3 is given when character is at Level 210 The following is a list of all 16 Link Skill Levels, ordered alphabetically from job
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  • A Link Skill is a skill some jobs have as a starting skill, Such as the Nova, Zero, and even the Cygnus knights. Unlike most skills, Link Skills can be shared or "linked" between characters once the character reaches Level 70. However the following rules apply: * The Link Skill character and the receiving character must be on the same server owned by the same account * Receiving characters cannot have the Link Skills already. (i.e. Two Kaisers cant both give Skill links to the same character, and a Beast Tamer can't give her Link Skill to another Beast Tamer.) * The Link Skill character can change who gets the skill once every day after giving it. * One character can only have a max of 12 Link Skills, not including their own if they have one Most Link Skills have 3 levels. * Level 1 is given when character is made * Level 2 is given when character is at Level 120 * Level 3 is given when character is at Level 210 The following is a list of all 16 Link Skill Levels, ordered alphabetically from job Angelic Buster: Terms and Conditions * Level 1: Damage is boosted 60% (30% if linked to another character) for 10 s, cooldown 90s * Level 2: Damage is boosted 90% (45% if linked to another character) for 10 s, cooldown 90s * Level 3: Damage is boosted 120% (60% if linked to another character) for 10 s, cooldown 90s Beast Tamer: Focus Spirit * Level 1: Boss damage +4%, Critical rate +4%, Max HP & Max MP +3% * Level 2: Boss damage +7%, Critical rate +7%, Max HP & Max MP +4% * Level 3: Boss damage +10%, Critical rate +10%, Max HP & Max MP +5% Cannoneer: Pirate Blessing * Level 1: All Stats +15, Max HP & Max MP +5% * Level 2: All Stats +25, Max HP & Max MP +10% * Level 3: All Stats +35, Max HP & Max MP +15% Cygnus Knights: Cygnus Blessing This skill is unique from the fact that it can be linked from all 5 types of knights at once. Knights by themselves can only max this at Level 2. * Level 1: Statuses and element resistance +2% (1 Knight) * Level 2: Statuses and element resistance +5% (1 Knight) * Level 3: Statuses and element resistance +7% (2 Knights) * Level 4: Statuses and element resistance +10% (2 Knights) * Level 5: Statuses and element resistance +12% (3 Knights) * Level 6: Statuses and element resistance +15% (3 Knights) * Level 7: Statuses and element resistance +17% (4 Knights) * Level 8: Statuses and element resistance +20% (4 Knights) * Level 9: Statuses and element resistance +22% (All Knights) * Level 10: Statuses and element resistance +25% (All Knights) Demon Avenger: Wild Rage * Level 1: Damage +5% * Level 2: Damage +10% * Level 3: Damage +15% * Demon Slayer: Fury Unleashed * Level 1: Boss Damage +10% * Level 2: Boss Damage +15% * Level 3: Boss Damage +20% Hayato: Keen Edge * Level 1: All Stats+ 10, Attack +5. Jett: Core Aura This Link Skill is unique from that fact that the stats you get are random. While the Stats can change every day, that max amount one can have in any of the 6 areas (the 4 main stats and Wep/Magic Attack) is 35. In order to upgrade and or lock the stats you need to use Core Items from the Cash Shop or from Monster Drops. You can only lock it from that Cash Shop and it will unlock if you use any Core Items on it. Kaiser: Iron Will * Level 1: Max HP +10% * Level 2: Max HP +15% * Level 3: Max HP +20% Kanna: Elementalism * Level 1: Damage +5% * Level 2: Damage +10% Luminous: Light Wash * Level 1: Ignore Defense +10% * Level 2: Ignore Defense +15% * Level 3: Ignore Defense +20% Mercedes: Elven Blessing At any Level, use the skill to transport to Elluel. Cooldown is 30 minutes * Level 1: +10% EXP * Level 2: +15% EXP * Level 3: +20% EXP Mihile: Knight's Watch * Level 1:100% Knockback Resist for 90 sec. Cooldown 180 seconds * Level 2:100% Knockback Resist for 110 sec. Cooldown 180 seconds * Level 3:100% Knockback Resist for 130 sec. Cooldown 180 seconds Phantom: Phantom Instinct * Level 1: Critical Rate +10% * Level 2: Critical Rate +15% * Level 3: Critical Rate +20% Shade: Close Call Shade has no Level 3 Link Skill * Level 1: Ignore a Fatal Attack Chance 5% * Level 2: Ignore a Fatal Attack Chance 10% Xenon: Hybrid Logic * Level 1: All Stats +5% * Level 2: All Stats +10% Zero: Rhinneā€™s Blessing Zero does not get this improved by leveling, but by completing the story. Level 5 will be gained when Zero finishes the story at Level 178 * Level 1: Ignore Enemy Defense +2%, Damage Taken -3% * Level 2: Ignore Enemy Defense +4%, Damage Taken -6% * Level 3: Ignore Enemy Defense +6%, Damage Taken -9% * Level 4: Ignore Enemy Defense +8%, Damage Taken -12% * Level 5: Ignore Enemy Defense +10%, Damage Taken -15% Resistance: Spirit of Freedom Similarly to Cygnus Blessing, this skill can be linked by all 4 Resistance classes. A single Resistance class will max Spirit of Freedom at level 2. * Level 1: Prevents damage for 1 sec after being revived. * Level 2: Prevents damage for 2 sec after being revived. * Level 3: Prevents damage for 3 sec after being revived. * Level 4: Prevents damage for 4 sec after being revived. * Level 5: Prevents damage for 5 sec after being revived. * Level 6: Prevents damage for 6 sec after being revived. * Level 7: Prevents damage for 7 sec after being revived. * Level 8: Prevents damage for 8 sec after being revived.
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