About: Badman7772's Tournament of Darkness - Redemption   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

badman7772's Tournament of Darkness – REDEMPTION was a cumulative, raw scoring, modified Vanilla tournament hosted by badman7772 between July 6th and July 31st, 2015. It required all participants, except those using the Velocity Engine, to play and submit tournament songs using the Dark mod. In addition, there were sponcons and side challenges held throughout the tournament, during each round, as additional ways to gain credits and/or FFR TCG packs. Players were allowed to ghost one division other than their own.

AttributesValues
rdfs:label
  • Badman7772's Tournament of Darkness - Redemption
rdfs:comment
  • badman7772's Tournament of Darkness – REDEMPTION was a cumulative, raw scoring, modified Vanilla tournament hosted by badman7772 between July 6th and July 31st, 2015. It required all participants, except those using the Velocity Engine, to play and submit tournament songs using the Dark mod. In addition, there were sponcons and side challenges held throughout the tournament, during each round, as additional ways to gain credits and/or FFR TCG packs. Players were allowed to ghost one division other than their own.
dbkwik:ffr/property/wikiPageUsesTemplate
Division
  • 7(xsd:integer)
Ended
  • 2015-07-31(xsd:date)
Participants
  • 47(xsd:integer)
Started
  • 2015-07-06(xsd:date)
Host
Round
  • 6(xsd:integer)
scoringtype
  • Raw
abstract
  • badman7772's Tournament of Darkness – REDEMPTION was a cumulative, raw scoring, modified Vanilla tournament hosted by badman7772 between July 6th and July 31st, 2015. It required all participants, except those using the Velocity Engine, to play and submit tournament songs using the Dark mod. In addition, there were sponcons and side challenges held throughout the tournament, during each round, as additional ways to gain credits and/or FFR TCG packs. Players were allowed to ghost one division other than their own. Each round of the tournament was four days long. Raw scores obtained for submissions were ranked within each division, but scores for side challenges were rated against all other participants of that challenge. There were 7 divisions in the tournament, D1 through D6, with D5 split into two groups (D5 and D5.5) to allow for smaller gaps in Skill Rating. There were no sign-ups for D7. Players were placed using the Skill Rating system and host judgment.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software