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Defence (or defense) is the bottom value of a unit when it is attacked. The higher the defence, the better the chance the unit will survive. Units with the Defend order receive 100% boosted defence after 2 turns, +100% when in a city with Walls, and +50% if it has a Palace. They also make fortresses when outside cities to give another +100% boost after 5 turns. Examples:

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  • Defence (CivRev)
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  • Defence (or defense) is the bottom value of a unit when it is attacked. The higher the defence, the better the chance the unit will survive. Units with the Defend order receive 100% boosted defence after 2 turns, +100% when in a city with Walls, and +50% if it has a Palace. They also make fortresses when outside cities to give another +100% boost after 5 turns. Examples:
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  • Defence (or defense) is the bottom value of a unit when it is attacked. The higher the defence, the better the chance the unit will survive. Units with the Defend order receive 100% boosted defence after 2 turns, +100% when in a city with Walls, and +50% if it has a Palace. They also make fortresses when outside cities to give another +100% boost after 5 turns. Examples:
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