About: Summer 2017 Event/E-3   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

AttributesValues
rdfs:label
  • Summer 2017 Event/E-3
dbkwik:kancolle/pr...iPageUsesTemplate
Form
  • syhw9feQuPpos6Nv2
Tag
  • E3
En
  • Beyond the Stebian Sea
Romaji
  • Stebia-kai no saki e
0 -> A/empty
  • * Transport Escort Fleet * Fleet contains Hiryuu and Souryuu * Meet all of the following requirements: ** Boss Phase ** Fleet contains a Kongou-class ** Fast Fleet ** ???
hp hard
  • 480(xsd:integer)
0 -> B
  • * Do not meet the requirements to go to A. * Meeting any of the following requirements forces you to B no matter what: ** Surface Task Force/Carrier Task Force during TP Phase ** Amount of BB + CV ≧ 4 ** Amount of BB ≧ 3 ** Amount of CV ≧ 3 ** Amount of CLT ≧ 2
Title
  • E-3 Branching Rules
no hp
  • true
M -> N
  • * Pass the LoS check, but do not meet the requirements to go to Q. ** Any extra BB or CV will increase the chance that you will offroute to N.
N -> Q
  • * Pass the LoS check
JP
  • ステビア海の先へ
M -> Q
  • * Meet all of the following requirements: ** Pass the LoS check ** Amount of historical ships ≧ 6 OR Amount ofBB + CV ≦ 2 ** Amount ofBB + CV ≦ 3 *** Failure to meet the above requirements will cause random routing instead.
I -> K/resource
  • * Meet all of the following requirements: ** No slow BB allowed ** Amount of FBB + CV ≦ 2 ** Fleet passed through node F OR Transport Escort Fleet + Fast Fleet.
H -> M, N
  • * Random?
N -> P/empty
  • * Fail the LoS check
M -> O/empty
  • * Fail the LoS check
F -> G
  • * Slow Fleet
I-> J
  • * Do not meet the requirements to go to K.
E/empty -> F, H
  • * Active branching
Order
  • 0(xsd:integer)
Mechanics
  • Combined Fleet@Combined Fleet, Abyssal Combined Fleet@Abyssal Combined Fleet,LoS Check@Events/Mechanics#LoS_Check, Transport Load-Off@Events/Mechanics#Map-specific_Mechanics, Ship Locking@Events/Mechanics#Ship_Locking
hp easy
  • 360(xsd:integer)
reward easy 1 x
  • 2(xsd:integer)
reward medium 3 x
  • 1(xsd:integer)
reward medium 1 x
  • 1(xsd:integer)
hp medium
  • 390(xsd:integer)
reward medium
reward medium 4 x
  • 1(xsd:integer)
reward medium 2 x
  • 2(xsd:integer)
reward hard 4 x
  • 1(xsd:integer)
reward hard
reward hard 5 x
  • 1(xsd:integer)
reward easy 2 x
  • 1(xsd:integer)
reward hard 3 x
  • 3(xsd:integer)
reward hard 1 x
  • 1(xsd:integer)
reward hard 2 x
  • 1(xsd:integer)
reward easy 3 x
  • 1(xsd:integer)
F -> I
  • * Fast Fleet * Transport Escort Fleet
spreadsheet
  • 1(xsd:integer)
show kills
  • true
H -> I
  • * Transport Escort Fleet
kills all
  • 4(xsd:integer)
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