M.U.G.E.N (also known simply as MUGEN) is a freeware 2D fighting game engine designed by Elecbyte. Content is created by the community, and thousands of fighters and stages, both original and from popular fiction, have been created, including Mega Man content. Many Mega Man characters and stages were done in different styles, specially from fighting games like Rockman Power Battle Fighters, Rockman Battle & Fighters, and Marvel vs. Capcom.
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| - M.U.G.E.N (also known simply as MUGEN) is a freeware 2D fighting game engine designed by Elecbyte. Content is created by the community, and thousands of fighters and stages, both original and from popular fiction, have been created, including Mega Man content. Many Mega Man characters and stages were done in different styles, specially from fighting games like Rockman Power Battle Fighters, Rockman Battle & Fighters, and Marvel vs. Capcom.
- The engine uses 7 buttons for gameplay along with the directional keys, in order to accommodate six-button fighters, which use three punches, three kicks, and a taunt. However, characters do not necessarily use all seven buttons, nor need to follow a traditional six- or four-button format. At most, two players can control characters, with others controlled by the engine's AI; including a demo mode where the computer controls all characters. In addition, several gameplay modes are available via the main menu.
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| - ''[[w:c:megamanfanon:Mega Man 9: Battle & Fighters
- The default motif for versions 1.0 and 1.1 of the M.U.G.E.N engine
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| - M.U.G.E.N (also known simply as MUGEN) is a freeware 2D fighting game engine designed by Elecbyte. Content is created by the community, and thousands of fighters and stages, both original and from popular fiction, have been created, including Mega Man content. Many Mega Man characters and stages were done in different styles, specially from fighting games like Rockman Power Battle Fighters, Rockman Battle & Fighters, and Marvel vs. Capcom.
- The engine uses 7 buttons for gameplay along with the directional keys, in order to accommodate six-button fighters, which use three punches, three kicks, and a taunt. However, characters do not necessarily use all seven buttons, nor need to follow a traditional six- or four-button format. At most, two players can control characters, with others controlled by the engine's AI; including a demo mode where the computer controls all characters. In addition, several gameplay modes are available via the main menu.
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