About: Lord Ree   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

|} Here's the actual rules for dealing with Lord Ree in Wailing Caves for the "A Crusade to Faydwer" step of Soulfire - (Note: These 'rules' come from actual testing.) 1.) No keys needed. No mobs, no ring events, nothing required. If the door is locked, Ree is not up. If he's up, the door is open. Walk in and kill. No need to camp the grey mob for the key. 2.) Spawn time for Ree is approx 2 hours. (i.e. A little bit over 2 hours based on my 4:14am - 6:20 camp) 3.) NO RAIDS. No multiple groups. In a timesink sense, this means this encounter can update 6 players every 2 hours, max.

AttributesValues
rdfs:label
  • Lord Ree
rdfs:comment
  • |} Here's the actual rules for dealing with Lord Ree in Wailing Caves for the "A Crusade to Faydwer" step of Soulfire - (Note: These 'rules' come from actual testing.) 1.) No keys needed. No mobs, no ring events, nothing required. If the door is locked, Ree is not up. If he's up, the door is open. Walk in and kill. No need to camp the grey mob for the key. 2.) Spawn time for Ree is approx 2 hours. (i.e. A little bit over 2 hours based on my 4:14am - 6:20 camp) 3.) NO RAIDS. No multiple groups. In a timesink sense, this means this encounter can update 6 players every 2 hours, max.
Level
  • 18(xsd:integer)
mapref
  • -280(xsd:double)
aaxp
  • Yes
rquests
levelmod
  • ^^^
dbkwik:eq2/property/wikiPageUsesTemplate
Diff
  • Heroic
Zone
  • Wailing Caves
Patch
  • Shattered Lands
Race
  • Orc
abstract
  • |} Here's the actual rules for dealing with Lord Ree in Wailing Caves for the "A Crusade to Faydwer" step of Soulfire - (Note: These 'rules' come from actual testing.) 1.) No keys needed. No mobs, no ring events, nothing required. If the door is locked, Ree is not up. If he's up, the door is open. Walk in and kill. No need to camp the grey mob for the key. 2.) Spawn time for Ree is approx 2 hours. (i.e. A little bit over 2 hours based on my 4:14am - 6:20 camp) 3.) NO RAIDS. No multiple groups. In a timesink sense, this means this encounter can update 6 players every 2 hours, max. 3.) Walk in. Hail Ree. Kill 3 waves of grey mobs (including Ree.) The Ree kill gives one update. Examine the book in the NE corner. You'll find some pages are missing (new update). Turn around and hail the three 60^ mobs. Exchange pleasantries, kill them all. Pages found (last update for this zone). Drop from Lord Ree on Aug 2014 Pendant of Lord Ree Salubrious Invocation (Adept) The Wailing Warhammer
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