This enemy is a larger version of the Green Skull Dragon, but one should not be fooled by this, as one would expect. Like the Green Skull Dragon, it is a fairly weak enemy and does not have a very high AT. Melee characters, however, should not stand below this enemy for a long time, since they usually cannot reach it. Using a Sniper will be best in defeating this enemy when slowed down, since this enemy is large enough to take all/most of the arrows. The Priest's Long Staff 1 also helps. This was the very first Big enemy implemented, and currently the only Big Dragon so far.
Attributes | Values |
---|
rdfs:label
| |
rdfs:comment
| - This enemy is a larger version of the Green Skull Dragon, but one should not be fooled by this, as one would expect. Like the Green Skull Dragon, it is a fairly weak enemy and does not have a very high AT. Melee characters, however, should not stand below this enemy for a long time, since they usually cannot reach it. Using a Sniper will be best in defeating this enemy when slowed down, since this enemy is large enough to take all/most of the arrows. The Priest's Long Staff 1 also helps. This was the very first Big enemy implemented, and currently the only Big Dragon so far.
|
Head
| |
Attack
| |
dcterms:subject
| |
Drops
| |
head colour
| |
Agi
| |
peak exp
| |
body colour
| |
peak lvl
| |
ExpAGI
| |
LV
| |
dbkwik:danball/pro...iPageUsesTemplate
| |
Gold
| |
Range
| |
Movement
| |
Name
| |
N
| |
Exp
| |
Link
| |
at
| |
Species
| |
Icon
| |
to
| |
from
| |
IMG
| |
LP
| |
Location
| |
abstract
| - This enemy is a larger version of the Green Skull Dragon, but one should not be fooled by this, as one would expect. Like the Green Skull Dragon, it is a fairly weak enemy and does not have a very high AT. Melee characters, however, should not stand below this enemy for a long time, since they usually cannot reach it. Using a Sniper will be best in defeating this enemy when slowed down, since this enemy is large enough to take all/most of the arrows. The Priest's Long Staff 1 also helps. This was the very first Big enemy implemented, and currently the only Big Dragon so far.
|